The Impact of Video Game Addiction on Aggressive Behaviour among Tertiary Students in Sri Lanka

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Title: The Impact of Video Game Addiction on Aggressive Behaviour among Tertiary Students in Sri Lanka
Language: English
Authors: Warnage Yasanthi Sandamini Fonseka, Buddhika Madhubashini Hathurusinghe, Ranitha Sachinthana Weerarathna, Rathnayake Mudiyanselage Nilmini Malkanthi Rathnayake, Hewa Rathgamage Thisaru Samindika, Lahiru Thilina Dilshan Ramasingha, Nipunee Udarika Jayasuriya, Chathurini Kumarapperuma, Nirmani Dayapathirana
Source: Discover Education. 2026 5.
Availability: Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/
Peer Reviewed: Y
Page Count: 17
Publication Date: 2026
Document Type: Journal Articles
Reports - Research
Education Level: Higher Education
Postsecondary Education
Descriptors: Foreign Countries, Video Games, Addictive Behavior, Aggression, Undergraduate Students, Correlation, Student Behavior, Time Management, Consciousness Raising
Geographic Terms: Sri Lanka
DOI: 10.1007/s44217-025-01088-z
ISSN: 2731-5525
Abstract: This research examines the impact of video game addiction on aggressive behaviour of tertiary students in Sri Lanka. Video game addiction, with its potential adverse impacts has raised concerns among the public, especially regarding its link to aggressive behaviour. Data was gathered from a sample of 382 undergraduates of local non-state universities selected employing cluster sampling technique to examine the correlation between video game addiction and aggression. The survey was conducted to collect data on video game addiction and aggression. Research findings reveal how gaming addiction leads to aggressive behaviour in addicted gamers indicating a strong positive relationship between video game addiction and aggressive behaviour. Therefore, researchers recommend balanced time management practices between game usage and other daily essential activities and promoting awareness about negative behavioural implication of game addiction. It is expected that this study provides insights to stakeholders including teachers, parents, and administrators to better understand the effects of video game addiction, and mitigation strategies to minimise the negative impact on students' behaviour.
Abstractor: As Provided
Entry Date: 20260101
Accession Number: EJ1509333
Database: ERIC
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  Data: The Impact of Video Game Addiction on Aggressive Behaviour among Tertiary Students in Sri Lanka
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  Data: <searchLink fieldCode="AR" term="%22Warnage+Yasanthi+Sandamini+Fonseka%22">Warnage Yasanthi Sandamini Fonseka</searchLink><br /><searchLink fieldCode="AR" term="%22Buddhika+Madhubashini+Hathurusinghe%22">Buddhika Madhubashini Hathurusinghe</searchLink><br /><searchLink fieldCode="AR" term="%22Ranitha+Sachinthana+Weerarathna%22">Ranitha Sachinthana Weerarathna</searchLink><br /><searchLink fieldCode="AR" term="%22Rathnayake+Mudiyanselage+Nilmini+Malkanthi+Rathnayake%22">Rathnayake Mudiyanselage Nilmini Malkanthi Rathnayake</searchLink><br /><searchLink fieldCode="AR" term="%22Hewa+Rathgamage+Thisaru+Samindika%22">Hewa Rathgamage Thisaru Samindika</searchLink><br /><searchLink fieldCode="AR" term="%22Lahiru+Thilina+Dilshan+Ramasingha%22">Lahiru Thilina Dilshan Ramasingha</searchLink><br /><searchLink fieldCode="AR" term="%22Nipunee+Udarika+Jayasuriya%22">Nipunee Udarika Jayasuriya</searchLink><br /><searchLink fieldCode="AR" term="%22Chathurini+Kumarapperuma%22">Chathurini Kumarapperuma</searchLink><br /><searchLink fieldCode="AR" term="%22Nirmani+Dayapathirana%22">Nirmani Dayapathirana</searchLink>
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  Data: <searchLink fieldCode="SO" term="%22Discover+Education%22"><i>Discover Education</i></searchLink>. 2026 5.
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  Data: Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/
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  Data: <searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink><br /><searchLink fieldCode="DE" term="%22Video+Games%22">Video Games</searchLink><br /><searchLink fieldCode="DE" term="%22Addictive+Behavior%22">Addictive Behavior</searchLink><br /><searchLink fieldCode="DE" term="%22Aggression%22">Aggression</searchLink><br /><searchLink fieldCode="DE" term="%22Undergraduate+Students%22">Undergraduate Students</searchLink><br /><searchLink fieldCode="DE" term="%22Correlation%22">Correlation</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Behavior%22">Student Behavior</searchLink><br /><searchLink fieldCode="DE" term="%22Time+Management%22">Time Management</searchLink><br /><searchLink fieldCode="DE" term="%22Consciousness+Raising%22">Consciousness Raising</searchLink>
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  Data: <searchLink fieldCode="DE" term="%22Sri+Lanka%22">Sri Lanka</searchLink>
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  Data: 10.1007/s44217-025-01088-z
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  Data: 2731-5525
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: This research examines the impact of video game addiction on aggressive behaviour of tertiary students in Sri Lanka. Video game addiction, with its potential adverse impacts has raised concerns among the public, especially regarding its link to aggressive behaviour. Data was gathered from a sample of 382 undergraduates of local non-state universities selected employing cluster sampling technique to examine the correlation between video game addiction and aggression. The survey was conducted to collect data on video game addiction and aggression. Research findings reveal how gaming addiction leads to aggressive behaviour in addicted gamers indicating a strong positive relationship between video game addiction and aggressive behaviour. Therefore, researchers recommend balanced time management practices between game usage and other daily essential activities and promoting awareness about negative behavioural implication of game addiction. It is expected that this study provides insights to stakeholders including teachers, parents, and administrators to better understand the effects of video game addiction, and mitigation strategies to minimise the negative impact on students' behaviour.
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  Data: 20260101
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  Data: EJ1509333
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      – Text: English
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      – SubjectFull: Foreign Countries
        Type: general
      – SubjectFull: Video Games
        Type: general
      – SubjectFull: Addictive Behavior
        Type: general
      – SubjectFull: Aggression
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      – SubjectFull: Undergraduate Students
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      – SubjectFull: Correlation
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      – SubjectFull: Student Behavior
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      – SubjectFull: Consciousness Raising
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      – SubjectFull: Sri Lanka
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