A Structured Framework for Using Games to Teach Mathematics and Science in K-12 Classrooms

Saved in:
Bibliographic Details
Title: A Structured Framework for Using Games to Teach Mathematics and Science in K-12 Classrooms
Language: English
Authors: Williamson, Keith M., Land, Lee, Butler, Beverly, Ndahi, Hassan B.
Source: Technology Teacher. Nov 2004 64(3):15-15.
Availability: Publications Department, International Technology Education Association, 1914 Association Drive, Suite 201, Reston, VA 20191-1539. Tel: 703-860-2100; Fax: 703-860-0353; Web site: http://www.iteaconnect.org.
Peer Reviewed: Y
Page Count: 4
Publication Date: 2004
Document Type: Journal Articles
Reports - Evaluative
Education Level: Elementary Secondary Education
Descriptors: Teaching Methods, Mathematics Instruction, Science Instruction, Games, State Standards, Elementary Secondary Education
Geographic Terms: Virginia
ISSN: 0746-3537
Abstract: The notion of using games to engage children in learning activities is not new. Instinctively, kids create games to help them make sense of the world around them. Mostly, they play rules-based sports games, where they interact according to specified rules of engagement that determine the behavior of players and the results of their interactions. Beyond these rules-based games, children also participate in "pretend games," where they mimic the behavior of adults and explore the implications of rules and the roles in society. There is no doubt that one way to generate children's interest in mathematics and science is through their favorite activities or games. To a great extent, the classroom environment can be compared to a game. First, there are rules to define acceptable conduct for participants (teachers, students, and others) and outcomes, which determine successful and unsuccessful behavior. Traditionally, these outcomes were restricted to students (pass, fail, A, B, C, etc.), but recently outcomes are directed at teachers and school administrators, who are now accountable for student achievement in the form of legislation such as the Virginia Standards of Learning, where school designations are issued (accredited, accredited with warning, or needs improvement). In this article, the authors discuss ways to incorporate games to teach mathematics and science in K-12 classrooms.
Abstractor: ERIC
Number of References: 15
Entry Date: 2005
Accession Number: EJ708271
Database: ERIC
FullText Text:
  Availability: 0
Header DbId: eric
DbLabel: ERIC
An: EJ708271
AccessLevel: 3
PubType: Academic Journal
PubTypeId: academicJournal
PreciseRelevancyScore: 0
IllustrationInfo
Items – Name: Title
  Label: Title
  Group: Ti
  Data: A Structured Framework for Using Games to Teach Mathematics and Science in K-12 Classrooms
– Name: Language
  Label: Language
  Group: Lang
  Data: English
– Name: Author
  Label: Authors
  Group: Au
  Data: <searchLink fieldCode="AR" term="%22Williamson%2C+Keith+M%2E%22">Williamson, Keith M.</searchLink><br /><searchLink fieldCode="AR" term="%22Land%2C+Lee%22">Land, Lee</searchLink><br /><searchLink fieldCode="AR" term="%22Butler%2C+Beverly%22">Butler, Beverly</searchLink><br /><searchLink fieldCode="AR" term="%22Ndahi%2C+Hassan+B%2E%22">Ndahi, Hassan B.</searchLink>
– Name: TitleSource
  Label: Source
  Group: Src
  Data: <searchLink fieldCode="SO" term="%22Technology+Teacher%22"><i>Technology Teacher</i></searchLink>. Nov 2004 64(3):15-15.
– Name: Avail
  Label: Availability
  Group: Avail
  Data: Publications Department, International Technology Education Association, 1914 Association Drive, Suite 201, Reston, VA 20191-1539. Tel: 703-860-2100; Fax: 703-860-0353; Web site: http://www.iteaconnect.org.
– Name: PeerReviewed
  Label: Peer Reviewed
  Group: SrcInfo
  Data: Y
– Name: Pages
  Label: Page Count
  Group: Src
  Data: 4
– Name: DatePubCY
  Label: Publication Date
  Group: Date
  Data: 2004
– Name: TypeDocument
  Label: Document Type
  Group: TypDoc
  Data: Journal Articles<br />Reports - Evaluative
– Name: Audience
  Label: Education Level
  Group: Audnce
  Data: <searchLink fieldCode="EL" term="%22Elementary+Secondary+Education%22">Elementary Secondary Education</searchLink>
– Name: Subject
  Label: Descriptors
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Teaching+Methods%22">Teaching Methods</searchLink><br /><searchLink fieldCode="DE" term="%22Mathematics+Instruction%22">Mathematics Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Science+Instruction%22">Science Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Games%22">Games</searchLink><br /><searchLink fieldCode="DE" term="%22State+Standards%22">State Standards</searchLink><br /><searchLink fieldCode="DE" term="%22Elementary+Secondary+Education%22">Elementary Secondary Education</searchLink>
– Name: Subject
  Label: Geographic Terms
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Virginia%22">Virginia</searchLink>
– Name: ISSN
  Label: ISSN
  Group: ISSN
  Data: 0746-3537
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: The notion of using games to engage children in learning activities is not new. Instinctively, kids create games to help them make sense of the world around them. Mostly, they play rules-based sports games, where they interact according to specified rules of engagement that determine the behavior of players and the results of their interactions. Beyond these rules-based games, children also participate in "pretend games," where they mimic the behavior of adults and explore the implications of rules and the roles in society. There is no doubt that one way to generate children's interest in mathematics and science is through their favorite activities or games. To a great extent, the classroom environment can be compared to a game. First, there are rules to define acceptable conduct for participants (teachers, students, and others) and outcomes, which determine successful and unsuccessful behavior. Traditionally, these outcomes were restricted to students (pass, fail, A, B, C, etc.), but recently outcomes are directed at teachers and school administrators, who are now accountable for student achievement in the form of legislation such as the Virginia Standards of Learning, where school designations are issued (accredited, accredited with warning, or needs improvement). In this article, the authors discuss ways to incorporate games to teach mathematics and science in K-12 classrooms.
– Name: AbstractInfo
  Label: Abstractor
  Group: Ab
  Data: ERIC
– Name: Ref
  Label: Number of References
  Group: RefInfo
  Data: 15
– Name: DateEntry
  Label: Entry Date
  Group: Date
  Data: 2005
– Name: AN
  Label: Accession Number
  Group: ID
  Data: EJ708271
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ708271
RecordInfo BibRecord:
  BibEntity:
    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 4
        StartPage: 15
    Subjects:
      – SubjectFull: Teaching Methods
        Type: general
      – SubjectFull: Mathematics Instruction
        Type: general
      – SubjectFull: Science Instruction
        Type: general
      – SubjectFull: Games
        Type: general
      – SubjectFull: State Standards
        Type: general
      – SubjectFull: Elementary Secondary Education
        Type: general
      – SubjectFull: Virginia
        Type: general
    Titles:
      – TitleFull: A Structured Framework for Using Games to Teach Mathematics and Science in K-12 Classrooms
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Williamson, Keith M.
      – PersonEntity:
          Name:
            NameFull: Land, Lee
      – PersonEntity:
          Name:
            NameFull: Butler, Beverly
      – PersonEntity:
          Name:
            NameFull: Ndahi, Hassan B.
    IsPartOfRelationships:
      – BibEntity:
          Dates:
            – D: 01
              M: 11
              Type: published
              Y: 2004
          Identifiers:
            – Type: issn-print
              Value: 0746-3537
          Numbering:
            – Type: volume
              Value: 64
            – Type: issue
              Value: 3
          Titles:
            – TitleFull: Technology Teacher
              Type: main
ResultId 1