Curriculum Constructions of Ability: Enhancing Learning through Teaching Games for Understanding (TGfU) as a Curriculum Model
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| Title: | Curriculum Constructions of Ability: Enhancing Learning through Teaching Games for Understanding (TGfU) as a Curriculum Model |
|---|---|
| Language: | English |
| Authors: | Butler, Joy I. |
| Source: | Sport, Education and Society. Aug 2006 11(3):243-258. |
| Availability: | Routledge. Available from: Taylor & Francis, Ltd. 325 Chestnut Street Suite 800, Philadelphia, PA 19106. Tel: 800-354-1420; Fax: 215-625-2940; Web site: http://www.tandf.co.uk/journals |
| Peer Reviewed: | Y |
| Physical Description: | |
| Page Count: | 16 |
| Publication Date: | 2006 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Elementary Secondary Education |
| Descriptors: | Physical Education, Democracy, Social Change, Social Values, Teaching Methods, Athletics, Curriculum Development, Curriculum Design, Democratic Values, Values Education, Models, Educational Philosophy, Ability, Games |
| DOI: | 10.1080/13573320600813408 |
| ISSN: | 1357-3322 |
| Abstract: | This article examines the curricular constructions that influence our perceptions of learner "ability" within games education. Games education has both inherent and intrinsic value for learners, and within this context, teachers make important choices about what they believe will be of most value and interest for students. This in turn impacts the way that the curriculum is constructed and developed. Extrinsic cultural and social values have also had an impact upon the discipline. These values have been usefully summarized by Jewett as five value orientations: (1) disciplinary mastery, (2) self-actualization, (3) social reconstruction, (4) learning process and (5) ecological integration. Identification of the philosophical principles which underpin the curriculum allows the reflective part of the praxis to take place. These five value orientations provide critical reference points for my exploration of the different ways in which two curricula constructions frame ability. Teaching Games for Understanding (TGfU) and the more familiar model of Technique-Based or Direct Instruction are considered, not to further the methodology debate, but to illustrate how each frames ability differently. This will be achieved by examining the context and culture within which each has developed. Finally, a closer examination will be made of the TGfU curriculum model in terms of the ways in which it defines learner ability. It is suggested that, TGfU offers a more inclusive way to think about ability in PE by employing a range of value orientations. As teachers encourage learners to invent their own games, they help them to develop respect for equal justice and for free and open inquiry (social reconstruction). In this way, learners come to appreciate and understand their responsibility to protect individual and collective rights and freedoms. When it comes to teaching democracy, it is clearly important to pay close attention to the entire context in which learning takes place, since by definition, the notion of democracy applies to individuals as they operate within community. The TGfU approach lends itself to the teaching of democracy in schools, since it empowers both teacher and learner and invites them to question the "status quo" (ecological integration). In this way, players focus on creating play as a shared experience, not just on being winners. (Contains 1 table.) |
| Abstractor: | As Provided |
| Number of References: | 38 |
| Entry Date: | 2009 |
| Accession Number: | EJ830254 |
| Database: | ERIC |
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| Items | – Name: Title Label: Title Group: Ti Data: Curriculum Constructions of Ability: Enhancing Learning through Teaching Games for Understanding (TGfU) as a Curriculum Model – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Butler%2C+Joy+I%2E%22">Butler, Joy I.</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Sport%2C+Education+and+Society%22"><i>Sport, Education and Society</i></searchLink>. Aug 2006 11(3):243-258. – Name: Avail Label: Availability Group: Avail Data: Routledge. Available from: Taylor & Francis, Ltd. 325 Chestnut Street Suite 800, Philadelphia, PA 19106. Tel: 800-354-1420; Fax: 215-625-2940; Web site: http://www.tandf.co.uk/journals – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: PhysDesc Label: Physical Description Group: PhysDesc Data: PDF – Name: Pages Label: Page Count Group: Src Data: 16 – Name: DatePubCY Label: Publication Date Group: Date Data: 2006 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Elementary+Secondary+Education%22">Elementary Secondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Physical+Education%22">Physical Education</searchLink><br /><searchLink fieldCode="DE" term="%22Democracy%22">Democracy</searchLink><br /><searchLink fieldCode="DE" term="%22Social+Change%22">Social Change</searchLink><br /><searchLink fieldCode="DE" term="%22Social+Values%22">Social Values</searchLink><br /><searchLink fieldCode="DE" term="%22Teaching+Methods%22">Teaching Methods</searchLink><br /><searchLink fieldCode="DE" term="%22Athletics%22">Athletics</searchLink><br /><searchLink fieldCode="DE" term="%22Curriculum+Development%22">Curriculum Development</searchLink><br /><searchLink fieldCode="DE" term="%22Curriculum+Design%22">Curriculum Design</searchLink><br /><searchLink fieldCode="DE" term="%22Democratic+Values%22">Democratic Values</searchLink><br /><searchLink fieldCode="DE" term="%22Values+Education%22">Values Education</searchLink><br /><searchLink fieldCode="DE" term="%22Models%22">Models</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Philosophy%22">Educational Philosophy</searchLink><br /><searchLink fieldCode="DE" term="%22Ability%22">Ability</searchLink><br /><searchLink fieldCode="DE" term="%22Games%22">Games</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1080/13573320600813408 – Name: ISSN Label: ISSN Group: ISSN Data: 1357-3322 – Name: Abstract Label: Abstract Group: Ab Data: This article examines the curricular constructions that influence our perceptions of learner "ability" within games education. Games education has both inherent and intrinsic value for learners, and within this context, teachers make important choices about what they believe will be of most value and interest for students. This in turn impacts the way that the curriculum is constructed and developed. Extrinsic cultural and social values have also had an impact upon the discipline. These values have been usefully summarized by Jewett as five value orientations: (1) disciplinary mastery, (2) self-actualization, (3) social reconstruction, (4) learning process and (5) ecological integration. Identification of the philosophical principles which underpin the curriculum allows the reflective part of the praxis to take place. These five value orientations provide critical reference points for my exploration of the different ways in which two curricula constructions frame ability. Teaching Games for Understanding (TGfU) and the more familiar model of Technique-Based or Direct Instruction are considered, not to further the methodology debate, but to illustrate how each frames ability differently. This will be achieved by examining the context and culture within which each has developed. Finally, a closer examination will be made of the TGfU curriculum model in terms of the ways in which it defines learner ability. It is suggested that, TGfU offers a more inclusive way to think about ability in PE by employing a range of value orientations. As teachers encourage learners to invent their own games, they help them to develop respect for equal justice and for free and open inquiry (social reconstruction). In this way, learners come to appreciate and understand their responsibility to protect individual and collective rights and freedoms. When it comes to teaching democracy, it is clearly important to pay close attention to the entire context in which learning takes place, since by definition, the notion of democracy applies to individuals as they operate within community. The TGfU approach lends itself to the teaching of democracy in schools, since it empowers both teacher and learner and invites them to question the "status quo" (ecological integration). In this way, players focus on creating play as a shared experience, not just on being winners. (Contains 1 table.) – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: Ref Label: Number of References Group: RefInfo Data: 38 – Name: DateEntry Label: Entry Date Group: Date Data: 2009 – Name: AN Label: Accession Number Group: ID Data: EJ830254 |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1080/13573320600813408 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 16 StartPage: 243 Subjects: – SubjectFull: Physical Education Type: general – SubjectFull: Democracy Type: general – SubjectFull: Social Change Type: general – SubjectFull: Social Values Type: general – SubjectFull: Teaching Methods Type: general – SubjectFull: Athletics Type: general – SubjectFull: Curriculum Development Type: general – SubjectFull: Curriculum Design Type: general – SubjectFull: Democratic Values Type: general – SubjectFull: Values Education Type: general – SubjectFull: Models Type: general – SubjectFull: Educational Philosophy Type: general – SubjectFull: Ability Type: general – SubjectFull: Games Type: general Titles: – TitleFull: Curriculum Constructions of Ability: Enhancing Learning through Teaching Games for Understanding (TGfU) as a Curriculum Model Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Butler, Joy I. IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 08 Type: published Y: 2006 Identifiers: – Type: issn-print Value: 1357-3322 Numbering: – Type: volume Value: 11 – Type: issue Value: 3 Titles: – TitleFull: Sport, Education and Society Type: main |
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