Kapralos, B., Hogan, M., Pribetic, A. I., & Dubrowski, A. (2011). Virtual Simulations and Serious Games in a Laptop-Based University: Gauging Faculty and Student Perceptions. Interactive Technology and Smart Education, 8(2), 106. https://doi.org/10.1108/17415651111141821
Chicago Style (17th ed.) CitationKapralos, Bill, Michelle Hogan, Antonin I. Pribetic, and Adam Dubrowski. "Virtual Simulations and Serious Games in a Laptop-Based University: Gauging Faculty and Student Perceptions." Interactive Technology and Smart Education 8, no. 2 (2011): 106. https://doi.org/10.1108/17415651111141821.
MLA (9th ed.) CitationKapralos, Bill, et al. "Virtual Simulations and Serious Games in a Laptop-Based University: Gauging Faculty and Student Perceptions." Interactive Technology and Smart Education, vol. 8, no. 2, 2011, p. 106, https://doi.org/10.1108/17415651111141821.