Ambrosio, T. (2024). Boardgaming after the fall of Kabul: Player and designer (re)engagement with A Distant Plain. Rethinking History, 28(3), 327. https://doi.org/10.1080/13642529.2024.2339120
Chicago Style (17th ed.) CitationAmbrosio, Thomas. "Boardgaming After the Fall of Kabul: Player and Designer (re)engagement with A Distant Plain." Rethinking History 28, no. 3 (2024): 327. https://doi.org/10.1080/13642529.2024.2339120.
MLA (9th ed.) CitationAmbrosio, Thomas. "Boardgaming After the Fall of Kabul: Player and Designer (re)engagement with A Distant Plain." Rethinking History, vol. 28, no. 3, 2024, p. 327, https://doi.org/10.1080/13642529.2024.2339120.
Warning: These citations may not always be 100% accurate.