APA (7th ed.) Citation

C, F., EL, v. d. B., H, v. O., S, d. R., & GJ, G. (2020). Virtual Reality Aids Game Navigation: Evidence from the Hypertext Lostness Measure. Cyberpsychology, behavior and social networking, 23(9), 635. https://doi.org/10.1089/cyber.2019.0435

Chicago Style (17th ed.) Citation

C, Ferguson, van den Broek EL, van Oostendorp H, de Redelijkheid S, and Giezeman GJ. "Virtual Reality Aids Game Navigation: Evidence from the Hypertext Lostness Measure." Cyberpsychology, Behavior and Social Networking 23, no. 9 (2020): 635. https://doi.org/10.1089/cyber.2019.0435.

MLA (9th ed.) Citation

C, Ferguson, et al. "Virtual Reality Aids Game Navigation: Evidence from the Hypertext Lostness Measure." Cyberpsychology, Behavior and Social Networking, vol. 23, no. 9, 2020, p. 635, https://doi.org/10.1089/cyber.2019.0435.

Warning: These citations may not always be 100% accurate.