Virtual Reality Aids Game Navigation: Evidence from the Hypertext Lostness Measure.

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Title: Virtual Reality Aids Game Navigation: Evidence from the Hypertext Lostness Measure.
Authors: Ferguson C; Department of Information and Computing Sciences, Utrecht University, Utrecht, Netherlands., van den Broek EL; Department of Information and Computing Sciences, Utrecht University, Utrecht, Netherlands., van Oostendorp H; Department of Information and Computing Sciences, Utrecht University, Utrecht, Netherlands., de Redelijkheid S; Department of Information and Computing Sciences, Utrecht University, Utrecht, Netherlands., Giezeman GJ; Department of Information and Computing Sciences, Utrecht University, Utrecht, Netherlands.
Source: Cyberpsychology, behavior and social networking [Cyberpsychol Behav Soc Netw] 2020 Sep; Vol. 23 (9), pp. 635-641. Date of Electronic Publication: 2020 Jun 23.
Publication Type: Journal Article; Randomized Controlled Trial
Journal Info: Publisher: Mary Ann Liebert, Inc Country of Publication: United States NLM ID: 101528721 Publication Model: Print-Electronic Cited Medium: Internet ISSN: 2152-2723 (Electronic) Linking ISSN: 21522715 NLM ISO Abbreviation: Cyberpsychol Behav Soc Netw Subsets: MEDLINE
Database: MEDLINE Ultimate
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  Data: <searchLink fieldCode="AU" term="%22Ferguson+C%22">Ferguson C</searchLink>; Department of Information and Computing Sciences, Utrecht University, Utrecht, Netherlands.<br /><searchLink fieldCode="AU" term="%22van+den+Broek+EL%22">van den Broek EL</searchLink>; Department of Information and Computing Sciences, Utrecht University, Utrecht, Netherlands.<br /><searchLink fieldCode="AU" term="%22van+Oostendorp+H%22">van Oostendorp H</searchLink>; Department of Information and Computing Sciences, Utrecht University, Utrecht, Netherlands.<br /><searchLink fieldCode="AU" term="%22de+Redelijkheid+S%22">de Redelijkheid S</searchLink>; Department of Information and Computing Sciences, Utrecht University, Utrecht, Netherlands.<br /><searchLink fieldCode="AU" term="%22Giezeman+GJ%22">Giezeman GJ</searchLink>; Department of Information and Computing Sciences, Utrecht University, Utrecht, Netherlands.
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  Data: <searchLink fieldCode="JN" term="%22101528721%22">Cyberpsychology, behavior and social networking</searchLink> [Cyberpsychol Behav Soc Netw] 2020 Sep; Vol. 23 (9), pp. 635-641. <i>Date of Electronic Publication: </i>2020 Jun 23.
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  Data: <i>Publisher: </i><searchLink fieldCode="PB" term="%22Mary+Ann+Liebert%2C+Inc%22">Mary Ann Liebert, Inc </searchLink><i>Country of Publication: </i>United States <i>NLM ID: </i>101528721 <i>Publication Model: </i>Print-Electronic <i>Cited Medium: </i>Internet <i>ISSN: </i>2152-2723 (Electronic) <i>Linking ISSN: </i><searchLink fieldCode="IS" term="%2221522715%22">21522715 </searchLink><i>NLM ISO Abbreviation: </i>Cyberpsychol Behav Soc Netw <i>Subsets: </i>MEDLINE
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        Value: 10.1089/cyber.2019.0435
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        Text: English
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              Text: 2020 Sep
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