DS, E., A, Z., J, E., & C, B. (2021). Tabletop Board Game Elements and Gamification Interventions for Health Behavior Change: Realist Review and Proposal of a Game Design Framework. JMIR serious games, 9(1), e23302. https://doi.org/10.2196/23302
Chicago Style (17th ed.) CitationDS, Epstein, Zemski A, Enticott J, and Barton C. "Tabletop Board Game Elements and Gamification Interventions for Health Behavior Change: Realist Review and Proposal of a Game Design Framework." JMIR Serious Games 9, no. 1 (2021): e23302. https://doi.org/10.2196/23302.
MLA (9th ed.) CitationDS, Epstein, et al. "Tabletop Board Game Elements and Gamification Interventions for Health Behavior Change: Realist Review and Proposal of a Game Design Framework." JMIR Serious Games, vol. 9, no. 1, 2021, p. e23302, https://doi.org/10.2196/23302.