Y, P., A, S., S, C., N, C., WR, B., & Z, H. (2024). Predicting adherence to gamified cognitive training using early phase game performance data: Towards a just-in-time adherence promotion strategy. PloS one, 19(10), e0311279. https://doi.org/10.1371/journal.pone.0311279
Chicago Style (17th ed.) CitationY, Pang, Singh A, Chakraborty S, Charness N, Boot WR, and He Z. "Predicting Adherence to Gamified Cognitive Training Using Early Phase Game Performance Data: Towards a Just-in-time Adherence Promotion Strategy." PloS One 19, no. 10 (2024): e0311279. https://doi.org/10.1371/journal.pone.0311279.
MLA (9th ed.) CitationY, Pang, et al. "Predicting Adherence to Gamified Cognitive Training Using Early Phase Game Performance Data: Towards a Just-in-time Adherence Promotion Strategy." PloS One, vol. 19, no. 10, 2024, p. e0311279, https://doi.org/10.1371/journal.pone.0311279.