BPH, H., T, Z., JCF, H., SKL, C., C, L., R, W., & SX, C. (2025). Promoting prosocial behavior and well-being in adolescents through a gamified virtual reality intervention: A randomized controlled trial protocol. Internet interventions, 42, 100883. https://doi.org/10.1016/j.invent.2025.100883
Chicago Style (17th ed.) CitationBPH, Hui, Zhang T, Ho JCF, Cheng SKL, Li C, Wong R, and Chen SX. "Promoting Prosocial Behavior and Well-being in Adolescents Through a Gamified Virtual Reality Intervention: A Randomized Controlled Trial Protocol." Internet Interventions 42 (2025): 100883. https://doi.org/10.1016/j.invent.2025.100883.
MLA (9th ed.) CitationBPH, Hui, et al. "Promoting Prosocial Behavior and Well-being in Adolescents Through a Gamified Virtual Reality Intervention: A Randomized Controlled Trial Protocol." Internet Interventions, vol. 42, 2025, p. 100883, https://doi.org/10.1016/j.invent.2025.100883.