Y, C., JS, L., BJ, K., JY, C., H, C., I, P., . . . DW, K. (2026). Feasibility of a narrative driven mobile video game cognitive training intervention to enhance executive function in post-stroke cognitive impairment. Scientific reports. https://doi.org/10.1038/s41598-026-60530-w
Chicago Style (17th ed.) CitationY, Choi, Lim JS, Kim BJ, Chang JY, Choi H, Park I, Kwon SU, and Kang DW. "Feasibility of a Narrative Driven Mobile Video Game Cognitive Training Intervention to Enhance Executive Function in Post-stroke Cognitive Impairment." Scientific Reports 2026. https://doi.org/10.1038/s41598-026-60530-w.
MLA (9th ed.) CitationY, Choi, et al. "Feasibility of a Narrative Driven Mobile Video Game Cognitive Training Intervention to Enhance Executive Function in Post-stroke Cognitive Impairment." Scientific Reports, 2026, https://doi.org/10.1038/s41598-026-60530-w.