APA (7th ed.) Citation

Green, D. (2016). Procedural Content Generation for C++ Game Development: Get to Know Techniques and Approaches to Procedurally Generate Game Content in C++ Using Simple and Fast Multimedia Library.

Chicago Style (17th ed.) Citation

Green, Dale. Procedural Content Generation for C++ Game Development: Get to Know Techniques and Approaches to Procedurally Generate Game Content in C++ Using Simple and Fast Multimedia Library. 2016.

MLA (9th ed.) Citation

Green, Dale. Procedural Content Generation for C++ Game Development: Get to Know Techniques and Approaches to Procedurally Generate Game Content in C++ Using Simple and Fast Multimedia Library. 2016.

Warning: These citations may not always be 100% accurate.