Madsen, S., & Madsen, R. (2016). OpenGL Game Development By Example: Design and Code Your Own 2D and 3D Games Efficiently Using OpenGL and C++.
Chicago Style (17th ed.) CitationMadsen, Stephen, and Robert Madsen. OpenGL Game Development By Example: Design and Code Your Own 2D and 3D Games Efficiently Using OpenGL and C++. 2016.
MLA (9th ed.) CitationMadsen, Stephen, and Robert Madsen. OpenGL Game Development By Example: Design and Code Your Own 2D and 3D Games Efficiently Using OpenGL and C++. 2016.
Warning: These citations may not always be 100% accurate.