Every Game Is an Island : Endings and Extremities in Video Games

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Title: Every Game Is an Island : Endings and Extremities in Video Games
Description: Despite the pervasive rhetorics of immersion and embodiment found in industrial and social discourses, playing a video game is an exercise in non-linearity. The pervasiveness of trial and error mechanics, unforgiving game over screens, loading times, minute tweakings of options and settings, should lead us to consider video games as a medium that cannot eschew fragmentation. Every Game is an Island is an analysis and a critique of grey areas, dead ends and extremities found in digital games, an exploration of border zones where play and non-play coexist or compete. Riccardo Fassone describes the complexity of the experience of video game play and brings integral but often overlooked components of the gameplay experience to the fore, in an attempt to problematize a reading of video games as grandiosely immersive, all-encompassing narrative experiences. Through the analysis of closures and endings, limits and borders, and liminal states, this field-advancing study looks at the heart of a medium starting from its periphery.
Authors: Riccardo Fassone
Resource Type: eBook.
Subjects: Video games--Psychological aspects, Video games--Design
Categories: SOCIAL SCIENCE / Media Studies, COMPUTERS / Design, Graphics & Media / General
Database: eBook Collection (EBSCOhost)
FullText Links:
  – Type: ebook-pdf
  – Type: ebook-epub
Text:
  Availability: 0
Header DbId: nlebk
DbLabel: eBook Collection (EBSCOhost)
An: 1442730
RelevancyScore: 1077
AccessLevel: 6
PubType: eBook
PubTypeId: ebook
PreciseRelevancyScore: 1077.00524902344
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  Data: Every Game Is an Island : Endings and Extremities in Video Games
– Name: Abstract
  Label: Description
  Group: Ab
  Data: Despite the pervasive rhetorics of immersion and embodiment found in industrial and social discourses, playing a video game is an exercise in non-linearity. The pervasiveness of trial and error mechanics, unforgiving game over screens, loading times, minute tweakings of options and settings, should lead us to consider video games as a medium that cannot eschew fragmentation. Every Game is an Island is an analysis and a critique of grey areas, dead ends and extremities found in digital games, an exploration of border zones where play and non-play coexist or compete. Riccardo Fassone describes the complexity of the experience of video game play and brings integral but often overlooked components of the gameplay experience to the fore, in an attempt to problematize a reading of video games as grandiosely immersive, all-encompassing narrative experiences. Through the analysis of closures and endings, limits and borders, and liminal states, this field-advancing study looks at the heart of a medium starting from its periphery.
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  Data: <searchLink fieldCode="AR" term="%22Riccardo+Fassone%22">Riccardo Fassone</searchLink>
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  Data: <searchLink fieldCode="DE" term="%22Video+games--Psychological+aspects%22">Video games--Psychological aspects</searchLink><br /><searchLink fieldCode="DE" term="%22Video+games--Design%22">Video games--Design</searchLink>
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RecordInfo BibRecord:
  BibEntity:
    Classifications:
      – Code: 794.8
        Scheme: ddc
        Type: prePub
    Languages:
      – Code: eng
        Text: English
    Subjects:
      – SubjectFull: Video games--Psychological aspects
        Type: general
      – SubjectFull: Video games--Design
        Type: general
    Titles:
      – TitleFull: Every Game Is an Island : Endings and Extremities in Video Games
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          Name:
            NameFull: Riccardo Fassone
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            NameFull: Riccardo Fassone
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          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2017
            – D: 23
              M: 02
              Type: profile
              Y: 2017
          Identifiers:
            – Type: isbn-print
              Value: 9781501316616
            – Type: isbn-print
              Value: 9781501343995
            – Type: isbn-electronic
              Value: 9781501316623
            – Type: isbn-electronic
              Value: 9781501316630
          Titles:
            – TitleFull: Every Game Is an Island : Endings and Extremities in Video Games
              Type: main
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