Teaching Computational Creativity
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| Title: | Teaching Computational Creativity |
|---|---|
| Description: | Teaching Computational Creativity examines the new interdisciplinary pedagogies of today's coding-intensive interactive media and design curricula. Students, researchers and faculty will find a comprehensive overview of educational practices pertaining to innovation fields such as digital media, 3D printing, agile development, physical computing, games, dance, collaboration, teacher education and online learning. This volume fills an important gap in the literature on creative computation, as practitioners are rarely challenged to reflect on or share their teaching practices. How do we design effective inter-, multi-, cross- and trans-disciplinary pedagogy and curricula? Brought together here are essays on the pedagogies that produce the so-called'unicorns'- graduates who can code and create. Here, the intertwining of (what many consider mutually exclusive) artistic sensitivities and computational skills plays an essential role, calling forth a new kind of undergraduate curriculum attuned to the interweaving of skillsets and theoretic knowledge needed to create and innovate with ever-changing technologies. |
| Authors: | Michael Filimowicz, Veronika Tzankova |
| Resource Type: | eBook. |
| Subjects: | Computer-assisted instruction, Creative thinking, Interactive multimedia--Study and teaching, New media art--Study and teaching, Computer programming--Study and teaching |
| Categories: | PSYCHOLOGY / General |
| Database: | eBook Collection (EBSCOhost) |
| FullText | Links: – Type: ebook-pdf Text: Availability: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Teaching Computational Creativity – Name: Abstract Label: Description Group: Ab Data: Teaching Computational Creativity examines the new interdisciplinary pedagogies of today's coding-intensive interactive media and design curricula. Students, researchers and faculty will find a comprehensive overview of educational practices pertaining to innovation fields such as digital media, 3D printing, agile development, physical computing, games, dance, collaboration, teacher education and online learning. This volume fills an important gap in the literature on creative computation, as practitioners are rarely challenged to reflect on or share their teaching practices. How do we design effective inter-, multi-, cross- and trans-disciplinary pedagogy and curricula? Brought together here are essays on the pedagogies that produce the so-called'unicorns'- graduates who can code and create. Here, the intertwining of (what many consider mutually exclusive) artistic sensitivities and computational skills plays an essential role, calling forth a new kind of undergraduate curriculum attuned to the interweaving of skillsets and theoretic knowledge needed to create and innovate with ever-changing technologies. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Michael+Filimowicz%22">Michael Filimowicz</searchLink><br /><searchLink fieldCode="AR" term="%22Veronika+Tzankova%22">Veronika Tzankova</searchLink> – Name: TypePub Label: Resource Type Group: TypPub Data: eBook. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Computer-assisted+instruction%22">Computer-assisted instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Creative+thinking%22">Creative thinking</searchLink><br /><searchLink fieldCode="DE" term="%22Interactive+multimedia--Study+and+teaching%22">Interactive multimedia--Study and teaching</searchLink><br /><searchLink fieldCode="DE" term="%22New+media+art--Study+and+teaching%22">New media art--Study and teaching</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+programming--Study+and+teaching%22">Computer programming--Study and teaching</searchLink> – Name: SubjectBISAC Label: Categories Group: Su Data: <searchLink fieldCode="ZK" term="%22PSYCHOLOGY+%2F+General%22">PSYCHOLOGY / General</searchLink> |
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| RecordInfo | BibRecord: BibEntity: Classifications: – Code: 378.17344678 Scheme: ddc Type: prePub Languages: – Code: eng Text: English Subjects: – SubjectFull: Computer-assisted instruction Type: general – SubjectFull: Creative thinking Type: general – SubjectFull: Interactive multimedia--Study and teaching Type: general – SubjectFull: New media art--Study and teaching Type: general – SubjectFull: Computer programming--Study and teaching Type: general Titles: – TitleFull: Teaching Computational Creativity Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Michael Filimowicz – PersonEntity: Name: NameFull: Veronika Tzankova – PersonEntity: Name: NameFull: Michael Filimowicz – PersonEntity: Name: NameFull: Veronika Tzankova IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2017 – D: 27 M: 07 Type: profile Y: 2017 Identifiers: – Type: isbn-print Value: 9781107138049 – Type: isbn-electronic Value: 9781108168168 Titles: – TitleFull: Teaching Computational Creativity Type: main |
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