Play to Learn : Everything You Need to Know About Designing Effective Learning Games

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Title: Play to Learn : Everything You Need to Know About Designing Effective Learning Games
Description: When trainers use games, learners win big.As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold learners'interest, helping them explore new skills and experience different points of view. But how do you become the Milton Bradley of learning games? Play to Learn is here to help. This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills. Experts Sharon Boller and Karl Kapp share real examples of in-person and online games, and offer an online game for you to try as you read. They walk you through evaluating entertainment and learning games, so you can apply the best to your own designs. Play to Learn will also show you how to: Link game design to your business needs and learning objectives. Test your prototype and refine your design. Deploy your game to motivated and excited learners.So don't just play around. Think big, design well, and use Play to Learn as your guide.
Authors: Sharon Boller, Karl Kapp
Resource Type: eBook.
Subjects: Video games--Design, Computer-assisted instruction, Educational games, Education--Effect of technological innovations on
Categories: BUSINESS & ECONOMICS / Training, BUSINESS & ECONOMICS / Project Management
Database: eBook Collection (EBSCOhost)
FullText Links:
  – Type: ebook-epub
Text:
  Availability: 0
Header DbId: nlebk
DbLabel: eBook Collection (EBSCOhost)
An: 1481261
RelevancyScore: 1077
AccessLevel: 6
PubType: eBook
PubTypeId: ebook
PreciseRelevancyScore: 1077.00524902344
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  Data: Play to Learn : Everything You Need to Know About Designing Effective Learning Games
– Name: Abstract
  Label: Description
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  Data: When trainers use games, learners win big.As a trainer interested in game design, you know that games are more effective than lectures. You've seen firsthand how immersive games hold learners'interest, helping them explore new skills and experience different points of view. But how do you become the Milton Bradley of learning games? Play to Learn is here to help. This book bridges the gap between instructional design and game design; it's written to grow your game literacy and strengthen crucial game design skills. Experts Sharon Boller and Karl Kapp share real examples of in-person and online games, and offer an online game for you to try as you read. They walk you through evaluating entertainment and learning games, so you can apply the best to your own designs. Play to Learn will also show you how to: Link game design to your business needs and learning objectives. Test your prototype and refine your design. Deploy your game to motivated and excited learners.So don't just play around. Think big, design well, and use Play to Learn as your guide.
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  Data: <searchLink fieldCode="AR" term="%22Sharon+Boller%22">Sharon Boller</searchLink><br /><searchLink fieldCode="AR" term="%22Karl+Kapp%22">Karl Kapp</searchLink>
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  Data: <searchLink fieldCode="DE" term="%22Video+games--Design%22">Video games--Design</searchLink><br /><searchLink fieldCode="DE" term="%22Computer-assisted+instruction%22">Computer-assisted instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+games%22">Educational games</searchLink><br /><searchLink fieldCode="DE" term="%22Education--Effect+of+technological+innovations+on%22">Education--Effect of technological innovations on</searchLink>
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RecordInfo BibRecord:
  BibEntity:
    Classifications:
      – Code: 371.337
        Scheme: ddc
        Type: prePub
    Languages:
      – Code: eng
        Text: English
    Subjects:
      – SubjectFull: Video games--Design
        Type: general
      – SubjectFull: Computer-assisted instruction
        Type: general
      – SubjectFull: Educational games
        Type: general
      – SubjectFull: Education--Effect of technological innovations on
        Type: general
    Titles:
      – TitleFull: Play to Learn : Everything You Need to Know About Designing Effective Learning Games
        Type: main
  BibRelationships:
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      – PersonEntity:
          Name:
            NameFull: Sharon Boller
      – PersonEntity:
          Name:
            NameFull: Karl Kapp
      – PersonEntity:
          Name:
            NameFull: Sharon Boller
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          Name:
            NameFull: Karl Kapp
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          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2017
            – D: 04
              M: 04
              Type: profile
              Y: 2017
          Identifiers:
            – Type: isbn-print
              Value: 9781562865771
            – Type: isbn-electronic
              Value: 9781562867720
          Titles:
            – TitleFull: Play to Learn : Everything You Need to Know About Designing Effective Learning Games
              Type: main
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