Game AI Pro 3 : Collected Wisdom of Game AI Professionals
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| Title: | Game AI Pro 3 : Collected Wisdom of Game AI Professionals |
|---|---|
| Description: | Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning. KEY FEATURES Contains 42 chapters from 50 of the game industry's top developers and researchers. Provides real-life case studies of game AI in published commercial games. Covers a wide range of AI in games, with topics applicable to almost any game. Includes downloadable demos and/or source code, available at http://www.gameaipro.com SECTION EDITORSNeil Kirby General WisdomAlex Champandard ArchitectureNathan Sturtevant Movement and PathfindingDamian Isla Character BehaviorKevin Dill Tactics and Strategy; Odds and Ends |
| Authors: | Steve Rabin |
| Resource Type: | eBook. |
| Subjects: | Video games--Design, Artificial intelligence, Video games--Programming |
| Categories: | COMPUTERS / Programming / Games |
| Database: | eBook Collection (EBSCOhost) |
| FullText | Links: – Type: ebook-pdf – Type: ebook-epub Text: Availability: 0 |
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| Header | DbId: nlebk DbLabel: eBook Collection (EBSCOhost) An: 1769526 RelevancyScore: 1077 AccessLevel: 6 PubType: eBook PubTypeId: ebook PreciseRelevancyScore: 1077.00524902344 |
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| Items | – Name: Title Label: Title Group: Ti Data: Game AI Pro 3 : Collected Wisdom of Game AI Professionals – Name: Abstract Label: Description Group: Ab Data: Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning. KEY FEATURES Contains 42 chapters from 50 of the game industry's top developers and researchers. Provides real-life case studies of game AI in published commercial games. Covers a wide range of AI in games, with topics applicable to almost any game. Includes downloadable demos and/or source code, available at http://www.gameaipro.com SECTION EDITORSNeil Kirby General WisdomAlex Champandard ArchitectureNathan Sturtevant Movement and PathfindingDamian Isla Character BehaviorKevin Dill Tactics and Strategy; Odds and Ends – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Steve+Rabin%22">Steve Rabin</searchLink> – Name: TypePub Label: Resource Type Group: TypPub Data: eBook. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Video+games--Design%22">Video games--Design</searchLink><br /><searchLink fieldCode="DE" term="%22Artificial+intelligence%22">Artificial intelligence</searchLink><br /><searchLink fieldCode="DE" term="%22Video+games--Programming%22">Video games--Programming</searchLink> – Name: SubjectBISAC Label: Categories Group: Su Data: <searchLink fieldCode="ZK" term="%22COMPUTERS+%2F+Programming+%2F+Games%22">COMPUTERS / Programming / Games</searchLink> |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=nlebk&AN=1769526 |
| RecordInfo | BibRecord: BibEntity: Classifications: – Code: 794.81526 Scheme: ddc Type: prePub Languages: – Code: eng Text: English Subjects: – SubjectFull: Video games--Design Type: general – SubjectFull: Artificial intelligence Type: general – SubjectFull: Video games--Programming Type: general Titles: – TitleFull: Game AI Pro 3 : Collected Wisdom of Game AI Professionals Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Steve Rabin – PersonEntity: Name: NameFull: Steve Rabin IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2017 – D: 23 M: 09 Type: profile Y: 2021 Identifiers: – Type: isbn-print Value: 9781498742580 – Type: isbn-electronic Value: 9781351647748 – Type: isbn-electronic Value: 9781498742597 – Type: isbn-electronic Value: 9781315151700 Titles: – TitleFull: Game AI Pro 3 : Collected Wisdom of Game AI Professionals Type: main |
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