How to Play Video Games

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Bibliographic Details
Title: How to Play Video Games
Description: Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building?From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today's leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.
Authors: Matthew Thomas Payne, Nina B. Huntemann
Resource Type: eBook.
Subjects: Video games--Design, Video games--Social aspects, Popular culture, Video games--Moral and ethical aspects
Categories: GAMES & ACTIVITIES / Video & Mobile, SOCIAL SCIENCE / Media Studies
Database: eBook Collection (EBSCOhost)
FullText Links:
  – Type: ebook-pdf
  – Type: ebook-epub
Text:
  Availability: 0
Header DbId: nlebk
DbLabel: eBook Collection (EBSCOhost)
An: 1922114
RelevancyScore: 1090
AccessLevel: 6
PubType: eBook
PubTypeId: ebook
PreciseRelevancyScore: 1090.09973144531
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  Data: How to Play Video Games
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  Data: Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building?From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today's leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.
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RecordInfo BibRecord:
  BibEntity:
    Classifications:
      – Code: 794.8
        Scheme: ddc
        Type: prePub
    Languages:
      – Code: eng
        Text: English
    Subjects:
      – SubjectFull: Video games--Design
        Type: general
      – SubjectFull: Video games--Social aspects
        Type: general
      – SubjectFull: Popular culture
        Type: general
      – SubjectFull: Video games--Moral and ethical aspects
        Type: general
    Titles:
      – TitleFull: How to Play Video Games
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Matthew Thomas Payne
      – PersonEntity:
          Name:
            NameFull: Nina B. Huntemann
      – PersonEntity:
          Name:
            NameFull: Matthew Thomas Payne
      – PersonEntity:
          Name:
            NameFull: Nina B. Huntemann
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          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2019
            – D: 26
              M: 03
              Type: profile
              Y: 2019
          Identifiers:
            – Type: isbn-print
              Value: 9781479802142
            – Type: isbn-electronic
              Value: 9781479830404
          Titles:
            – TitleFull: How to Play Video Games
              Type: main
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