Real Wars on Virtual Battlefields : The Convergence of Programmable Media at the Military-Civilian Margin
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| Title: | Real Wars on Virtual Battlefields : The Convergence of Programmable Media at the Military-Civilian Margin |
|---|---|
| Description: | The book analyzes the multifarious exchange of algorithmic technologies and concepts between the military and the media industry from the early 1990s until now. Unlike most related scholarly work which focuses on digital games, it drafts a model of programmable media which is grounded in a close-reading of the key technologies, most notably the paradigm of object-oriented programming, and reconsiders technical disciplines from a humanities perspective. This model is then applied to analyze the effects of algorithmic logic on the military-civilian continuum, including economic practices, patterns of media usage and military decision-making. |
| Authors: | Stefan Werning |
| Resource Type: | eBook. |
| Subjects: | War video games, Military planning--Decision making--Data processing, War and society, Digital computer simulation |
| Categories: | SCIENCE / Philosophy & Social Aspects, COMPUTERS / Programming / Games, SOCIAL SCIENCE / Media Studies |
| Database: | eBook Collection (EBSCOhost) |
| FullText | Links: – Type: ebook-pdf Text: Availability: 0 |
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| Header | DbId: nlebk DbLabel: eBook Collection (EBSCOhost) An: 2263424 RelevancyScore: 1064 AccessLevel: 6 PubType: eBook PubTypeId: ebook PreciseRelevancyScore: 1063.91076660156 |
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| Items | – Name: Title Label: Title Group: Ti Data: Real Wars on Virtual Battlefields : The Convergence of Programmable Media at the Military-Civilian Margin – Name: Abstract Label: Description Group: Ab Data: The book analyzes the multifarious exchange of algorithmic technologies and concepts between the military and the media industry from the early 1990s until now. Unlike most related scholarly work which focuses on digital games, it drafts a model of programmable media which is grounded in a close-reading of the key technologies, most notably the paradigm of object-oriented programming, and reconsiders technical disciplines from a humanities perspective. This model is then applied to analyze the effects of algorithmic logic on the military-civilian continuum, including economic practices, patterns of media usage and military decision-making. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Stefan+Werning%22">Stefan Werning</searchLink> – Name: TypePub Label: Resource Type Group: TypPub Data: eBook. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22War+video+games%22">War video games</searchLink><br /><searchLink fieldCode="DE" term="%22Military+planning--Decision+making--Data+processing%22">Military planning--Decision making--Data processing</searchLink><br /><searchLink fieldCode="DE" term="%22War+and+society%22">War and society</searchLink><br /><searchLink fieldCode="DE" term="%22Digital+computer+simulation%22">Digital computer simulation</searchLink> – Name: SubjectBISAC Label: Categories Group: Su Data: <searchLink fieldCode="ZK" term="%22SCIENCE+%2F+Philosophy+%26+Social+Aspects%22">SCIENCE / Philosophy & Social Aspects</searchLink><br /><searchLink fieldCode="ZK" term="%22COMPUTERS+%2F+Programming+%2F+Games%22">COMPUTERS / Programming / Games</searchLink><br /><searchLink fieldCode="ZK" term="%22SOCIAL+SCIENCE+%2F+Media+Studies%22">SOCIAL SCIENCE / Media Studies</searchLink> |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=nlebk&AN=2263424 |
| RecordInfo | BibRecord: BibEntity: Classifications: – Code: 355.9 Scheme: ddc Type: prePub Languages: – Code: eng Text: English Subjects: – SubjectFull: War video games Type: general – SubjectFull: Military planning--Decision making--Data processing Type: general – SubjectFull: War and society Type: general – SubjectFull: Digital computer simulation Type: general Titles: – TitleFull: Real Wars on Virtual Battlefields : The Convergence of Programmable Media at the Military-Civilian Margin Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Stefan Werning – PersonEntity: Name: NameFull: Stefan Werning IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2015 – D: 22 M: 11 Type: profile Y: 2022 Identifiers: – Type: isbn-print Value: 9783837612400 – Type: isbn-electronic Value: 9783839412404 Titles: – TitleFull: Real Wars on Virtual Battlefields : The Convergence of Programmable Media at the Military-Civilian Margin Type: main |
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