Indie Games in the Digital Age

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Bibliographic Details
Title: Indie Games in the Digital Age
Description: A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why. Taking seriously this new mode of cultural produciton compells analysts to reconsider the blurred boundaries and relations of makers, users and texts as well as their respective relationship to cultural power and hierarchy. The contributions to Indie Games in the Digital Age consider these questions and examine a series of firms, makers, games and scenes, ranging from giants like Nintendo and Microsoft to grassroots games like Cards Against Humanity and Stardew Valley, to chart more precisely the productive and instructive disruption that this new site of cultural production offers.
Authors: M.J. Clarke, Cynthia Wang
Resource Type: eBook.
Subjects: Video games, Video games--Design
Categories: SOCIAL SCIENCE / Media Studies, COMPUTERS / Programming / Games, GAMES & ACTIVITIES / General
Database: eBook Collection (EBSCOhost)
FullText Links:
  – Type: ebook-pdf
  – Type: ebook-epub
Text:
  Availability: 0
Header DbId: nlebk
DbLabel: eBook Collection (EBSCOhost)
An: 2390571
RelevancyScore: 1097
AccessLevel: 6
PubType: eBook
PubTypeId: ebook
PreciseRelevancyScore: 1096.64697265625
IllustrationInfo
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Items – Name: Title
  Label: Title
  Group: Ti
  Data: Indie Games in the Digital Age
– Name: Abstract
  Label: Description
  Group: Ab
  Data: A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why. Taking seriously this new mode of cultural produciton compells analysts to reconsider the blurred boundaries and relations of makers, users and texts as well as their respective relationship to cultural power and hierarchy. The contributions to Indie Games in the Digital Age consider these questions and examine a series of firms, makers, games and scenes, ranging from giants like Nintendo and Microsoft to grassroots games like Cards Against Humanity and Stardew Valley, to chart more precisely the productive and instructive disruption that this new site of cultural production offers.
– Name: Author
  Label: Authors
  Group: Au
  Data: <searchLink fieldCode="AR" term="%22M%2EJ%2E+Clarke%22">M.J. Clarke</searchLink><br /><searchLink fieldCode="AR" term="%22Cynthia+Wang%22">Cynthia Wang</searchLink>
– Name: TypePub
  Label: Resource Type
  Group: TypPub
  Data: eBook.
– Name: Subject
  Label: Subjects
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Video+games%22">Video games</searchLink><br /><searchLink fieldCode="DE" term="%22Video+games--Design%22">Video games--Design</searchLink>
– Name: SubjectBISAC
  Label: Categories
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  Data: <searchLink fieldCode="ZK" term="%22SOCIAL+SCIENCE+%2F+Media+Studies%22">SOCIAL SCIENCE / Media Studies</searchLink><br /><searchLink fieldCode="ZK" term="%22COMPUTERS+%2F+Programming+%2F+Games%22">COMPUTERS / Programming / Games</searchLink><br /><searchLink fieldCode="ZK" term="%22GAMES+%26+ACTIVITIES+%2F+General%22">GAMES & ACTIVITIES / General</searchLink>
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RecordInfo BibRecord:
  BibEntity:
    Classifications:
      – Code: 794.8
        Scheme: ddc
        Type: prePub
    Languages:
      – Code: eng
        Text: English
    Subjects:
      – SubjectFull: Video games
        Type: general
      – SubjectFull: Video games--Design
        Type: general
    Titles:
      – TitleFull: Indie Games in the Digital Age
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: M.J. Clarke
      – PersonEntity:
          Name:
            NameFull: Cynthia Wang
      – PersonEntity:
          Name:
            NameFull: M.J. Clarke
      – PersonEntity:
          Name:
            NameFull: Cynthia Wang
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          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2020
            – D: 01
              M: 10
              Type: profile
              Y: 2020
          Identifiers:
            – Type: isbn-print
              Value: 9781501356452
            – Type: isbn-print
              Value: 9781501388545
            – Type: isbn-electronic
              Value: 9781501356438
            – Type: isbn-electronic
              Value: 9781501356445
          Titles:
            – TitleFull: Indie Games in the Digital Age
              Type: main
ResultId 1