The role of a location-based city exploration game in digital placemaking.
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| Title: | The role of a location-based city exploration game in digital placemaking. |
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| Authors: | Pang, Carolyn, Neustaedter, Carman, Moffatt, Karyn, Hennessy, Kate, Pan, Rui |
| Source: | Behaviour & Information Technology. Jun2020, Vol. 39 Issue 6, p624-647. 24p. 4 Diagrams, 1 Chart. |
| Subjects: | Communities, Community health services, Families, Grounded theory, Health risk assessment, Information technology, Intellect, Interviewing, Research methodology, Play, Population geography, Questionnaires, Research funding, Statistical sampling, Social participation, Space perception, Surveys, Video games, Wireless communications, Social media, Descriptive statistics |
| Geographic Terms: | Canada |
| Abstract: | Many digital technologies, such as social media, community systems, and public displays, have been studied to explore how people engage with each other in their community. Yet little is known about how one form of technology, location-based games (LBGs), can support urban residents in community awareness, city exploration, and placemaking as they navigate spaces and places in their cities. To explore this topic, we investigated the challenges urban residents faced in finding information about their community along a transit network. We then designed, developed, and evaluated an LBG called City Explorer that supports city exploration using gamification and the viewing and sharing of community information. We found that residents valued the fun, competition, and rewards afforded through play in public spaces, creating opportunities for placemaking through location services and knowledge sharing. Players also wanted additional knowledge about their transit commutes, including data about the frequency and routines of their transit rides. Collectively, such ridership data offers potential for smart city initiatives and illustrates that careful design considerations are required to balance people's needs for play, personal data, privacy, and community information acquisition. [ABSTRACT FROM AUTHOR] |
| Copyright of Behaviour & Information Technology is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Psychology and Behavioral Sciences Collection |
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| Header | DbId: pbh DbLabel: Psychology and Behavioral Sciences Collection An: 143382287 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: The role of a location-based city exploration game in digital placemaking. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Pang%2C+Carolyn%22">Pang, Carolyn</searchLink><br /><searchLink fieldCode="AR" term="%22Neustaedter%2C+Carman%22">Neustaedter, Carman</searchLink><br /><searchLink fieldCode="AR" term="%22Moffatt%2C+Karyn%22">Moffatt, Karyn</searchLink><br /><searchLink fieldCode="AR" term="%22Hennessy%2C+Kate%22">Hennessy, Kate</searchLink><br /><searchLink fieldCode="AR" term="%22Pan%2C+Rui%22">Pan, Rui</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Behaviour+%26+Information+Technology%22">Behaviour & Information Technology</searchLink>. Jun2020, Vol. 39 Issue 6, p624-647. 24p. 4 Diagrams, 1 Chart. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Communities%22">Communities</searchLink><br /><searchLink fieldCode="DE" term="%22Community+health+services%22">Community health services</searchLink><br /><searchLink fieldCode="DE" term="%22Families%22">Families</searchLink><br /><searchLink fieldCode="DE" term="%22Grounded+theory%22">Grounded theory</searchLink><br /><searchLink fieldCode="DE" term="%22Health+risk+assessment%22">Health risk assessment</searchLink><br /><searchLink fieldCode="DE" term="%22Information+technology%22">Information technology</searchLink><br /><searchLink fieldCode="DE" term="%22Intellect%22">Intellect</searchLink><br /><searchLink fieldCode="DE" term="%22Interviewing%22">Interviewing</searchLink><br /><searchLink fieldCode="DE" term="%22Research+methodology%22">Research methodology</searchLink><br /><searchLink fieldCode="DE" term="%22Play%22">Play</searchLink><br /><searchLink fieldCode="DE" term="%22Population+geography%22">Population geography</searchLink><br /><searchLink fieldCode="DE" term="%22Questionnaires%22">Questionnaires</searchLink><br /><searchLink fieldCode="DE" term="%22Research+funding%22">Research funding</searchLink><br /><searchLink fieldCode="DE" term="%22Statistical+sampling%22">Statistical sampling</searchLink><br /><searchLink fieldCode="DE" term="%22Social+participation%22">Social participation</searchLink><br /><searchLink fieldCode="DE" term="%22Space+perception%22">Space perception</searchLink><br /><searchLink fieldCode="DE" term="%22Surveys%22">Surveys</searchLink><br /><searchLink fieldCode="DE" term="%22Video+games%22">Video games</searchLink><br /><searchLink fieldCode="DE" term="%22Wireless+communications%22">Wireless communications</searchLink><br /><searchLink fieldCode="DE" term="%22Social+media%22">Social media</searchLink><br /><searchLink fieldCode="DE" term="%22Descriptive+statistics%22">Descriptive statistics</searchLink> – Name: SubjectGeographic Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Canada%22">Canada</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Many digital technologies, such as social media, community systems, and public displays, have been studied to explore how people engage with each other in their community. Yet little is known about how one form of technology, location-based games (LBGs), can support urban residents in community awareness, city exploration, and placemaking as they navigate spaces and places in their cities. To explore this topic, we investigated the challenges urban residents faced in finding information about their community along a transit network. We then designed, developed, and evaluated an LBG called City Explorer that supports city exploration using gamification and the viewing and sharing of community information. We found that residents valued the fun, competition, and rewards afforded through play in public spaces, creating opportunities for placemaking through location services and knowledge sharing. Players also wanted additional knowledge about their transit commutes, including data about the frequency and routines of their transit rides. Collectively, such ridership data offers potential for smart city initiatives and illustrates that careful design considerations are required to balance people's needs for play, personal data, privacy, and community information acquisition. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Behaviour & Information Technology is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1080/0144929X.2019.1697899 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 24 StartPage: 624 Subjects: – SubjectFull: Communities Type: general – SubjectFull: Community health services Type: general – SubjectFull: Families Type: general – SubjectFull: Grounded theory Type: general – SubjectFull: Health risk assessment Type: general – SubjectFull: Information technology Type: general – SubjectFull: Intellect Type: general – SubjectFull: Interviewing Type: general – SubjectFull: Research methodology Type: general – SubjectFull: Play Type: general – SubjectFull: Population geography Type: general – SubjectFull: Questionnaires Type: general – SubjectFull: Research funding Type: general – SubjectFull: Statistical sampling Type: general – SubjectFull: Social participation Type: general – SubjectFull: Space perception Type: general – SubjectFull: Surveys Type: general – SubjectFull: Video games Type: general – SubjectFull: Wireless communications Type: general – SubjectFull: Social media Type: general – SubjectFull: Descriptive statistics Type: general – SubjectFull: Canada Type: general Titles: – TitleFull: The role of a location-based city exploration game in digital placemaking. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Pang, Carolyn – PersonEntity: Name: NameFull: Neustaedter, Carman – PersonEntity: Name: NameFull: Moffatt, Karyn – PersonEntity: Name: NameFull: Hennessy, Kate – PersonEntity: Name: NameFull: Pan, Rui IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 06 Text: Jun2020 Type: published Y: 2020 Identifiers: – Type: issn-print Value: 0144929X Numbering: – Type: volume Value: 39 – Type: issue Value: 6 Titles: – TitleFull: Behaviour & Information Technology Type: main |
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