Towards understanding the mechanism through which reward and punishment motivate or demotivate behaviours.
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| Title: | Towards understanding the mechanism through which reward and punishment motivate or demotivate behaviours. |
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| Authors: | Orji, Rita, Alslaity, Alaa, Chan, Gerry |
| Source: | Behaviour & Information Technology. May2024, Vol. 43 Issue 6, p1042-1066. 25p. |
| Subjects: | Behavioral assessment, Pessimism, Scale analysis (Psychology), Reinforcement (Psychology), Habit, Optimism, Health attitudes, Qualitative research, Risk-taking behavior, T-test (Statistics), Research funding, Positive psychology, Questionnaires, Parameters (Statistics), Descriptive statistics, Quantitative research, Goal (Psychology), Chi-squared test, Reward (Psychology), Games, Motivation (Psychology), Mathematical statistics, Thematic analysis, Punishment, Research, Health behavior, Commitment (Psychology), Alcohol drinking, Data analysis software, Gamification, Well-being |
| Abstract: | Persuasive gamified systems are effective tools for motivating behaviour change using various persuasive strategies. In line with the reinforcement theory, some persuasive gamified systems employ reward and punishment in their design to achieve the intended behavioural outcome. Research has argued both in favour and against using these strategies in behaviour change applications due to mixed results with respect to their effectiveness. However, there is a lack knowledge about how interventions using these strategies could motivate or demotivate behaviours. Therefore, this paper explores the mechanism through which Reward and Punishment motivate or demotivate behaviours with respect to their strengths and weaknesses. The results of large-scale exploratory studies (N = 1768) uncover important strengths and weaknesses that could facilitate or hinder the effectiveness of Reward and Punishment at motivating behaviour change. These include their ability to engage users and make behaviour fun, reinforce commitments to goals, and reveal some consequences of bad behaviour. We also compared the perceived effectiveness of reward and punishment quantitatively. [ABSTRACT FROM AUTHOR] |
| Copyright of Behaviour & Information Technology is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Psychology and Behavioral Sciences Collection |
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| Header | DbId: pbh DbLabel: Psychology and Behavioral Sciences Collection An: 176862064 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Towards understanding the mechanism through which reward and punishment motivate or demotivate behaviours. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Orji%2C+Rita%22">Orji, Rita</searchLink><br /><searchLink fieldCode="AR" term="%22Alslaity%2C+Alaa%22">Alslaity, Alaa</searchLink><br /><searchLink fieldCode="AR" term="%22Chan%2C+Gerry%22">Chan, Gerry</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Behaviour+%26+Information+Technology%22">Behaviour & Information Technology</searchLink>. May2024, Vol. 43 Issue 6, p1042-1066. 25p. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Behavioral+assessment%22">Behavioral assessment</searchLink><br /><searchLink fieldCode="DE" term="%22Pessimism%22">Pessimism</searchLink><br /><searchLink fieldCode="DE" term="%22Scale+analysis+%28Psychology%29%22">Scale analysis (Psychology)</searchLink><br /><searchLink fieldCode="DE" term="%22Reinforcement+%28Psychology%29%22">Reinforcement (Psychology)</searchLink><br /><searchLink fieldCode="DE" term="%22Habit%22">Habit</searchLink><br /><searchLink fieldCode="DE" term="%22Optimism%22">Optimism</searchLink><br /><searchLink fieldCode="DE" term="%22Health+attitudes%22">Health attitudes</searchLink><br /><searchLink fieldCode="DE" term="%22Qualitative+research%22">Qualitative research</searchLink><br /><searchLink fieldCode="DE" term="%22Risk-taking+behavior%22">Risk-taking behavior</searchLink><br /><searchLink fieldCode="DE" term="%22T-test+%28Statistics%29%22">T-test (Statistics)</searchLink><br /><searchLink fieldCode="DE" term="%22Research+funding%22">Research funding</searchLink><br /><searchLink fieldCode="DE" term="%22Positive+psychology%22">Positive psychology</searchLink><br /><searchLink fieldCode="DE" term="%22Questionnaires%22">Questionnaires</searchLink><br /><searchLink fieldCode="DE" term="%22Parameters+%28Statistics%29%22">Parameters (Statistics)</searchLink><br /><searchLink fieldCode="DE" term="%22Descriptive+statistics%22">Descriptive statistics</searchLink><br /><searchLink fieldCode="DE" term="%22Quantitative+research%22">Quantitative research</searchLink><br /><searchLink fieldCode="DE" term="%22Goal+%28Psychology%29%22">Goal (Psychology)</searchLink><br /><searchLink fieldCode="DE" term="%22Chi-squared+test%22">Chi-squared test</searchLink><br /><searchLink fieldCode="DE" term="%22Reward+%28Psychology%29%22">Reward (Psychology)</searchLink><br /><searchLink fieldCode="DE" term="%22Games%22">Games</searchLink><br /><searchLink fieldCode="DE" term="%22Motivation+%28Psychology%29%22">Motivation (Psychology)</searchLink><br /><searchLink fieldCode="DE" term="%22Mathematical+statistics%22">Mathematical statistics</searchLink><br /><searchLink fieldCode="DE" term="%22Thematic+analysis%22">Thematic analysis</searchLink><br /><searchLink fieldCode="DE" term="%22Punishment%22">Punishment</searchLink><br /><searchLink fieldCode="DE" term="%22Research%22">Research</searchLink><br /><searchLink fieldCode="DE" term="%22Health+behavior%22">Health behavior</searchLink><br /><searchLink fieldCode="DE" term="%22Commitment+%28Psychology%29%22">Commitment (Psychology)</searchLink><br /><searchLink fieldCode="DE" term="%22Alcohol+drinking%22">Alcohol drinking</searchLink><br /><searchLink fieldCode="DE" term="%22Data+analysis+software%22">Data analysis software</searchLink><br /><searchLink fieldCode="DE" term="%22Gamification%22">Gamification</searchLink><br /><searchLink fieldCode="DE" term="%22Well-being%22">Well-being</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Persuasive gamified systems are effective tools for motivating behaviour change using various persuasive strategies. In line with the reinforcement theory, some persuasive gamified systems employ reward and punishment in their design to achieve the intended behavioural outcome. Research has argued both in favour and against using these strategies in behaviour change applications due to mixed results with respect to their effectiveness. However, there is a lack knowledge about how interventions using these strategies could motivate or demotivate behaviours. Therefore, this paper explores the mechanism through which Reward and Punishment motivate or demotivate behaviours with respect to their strengths and weaknesses. The results of large-scale exploratory studies (N = 1768) uncover important strengths and weaknesses that could facilitate or hinder the effectiveness of Reward and Punishment at motivating behaviour change. These include their ability to engage users and make behaviour fun, reinforce commitments to goals, and reveal some consequences of bad behaviour. We also compared the perceived effectiveness of reward and punishment quantitatively. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Behaviour & Information Technology is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1080/0144929X.2023.2196582 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 25 StartPage: 1042 Subjects: – SubjectFull: Behavioral assessment Type: general – SubjectFull: Pessimism Type: general – SubjectFull: Scale analysis (Psychology) Type: general – SubjectFull: Reinforcement (Psychology) Type: general – SubjectFull: Habit Type: general – SubjectFull: Optimism Type: general – SubjectFull: Health attitudes Type: general – SubjectFull: Qualitative research Type: general – SubjectFull: Risk-taking behavior Type: general – SubjectFull: T-test (Statistics) Type: general – SubjectFull: Research funding Type: general – SubjectFull: Positive psychology Type: general – SubjectFull: Questionnaires Type: general – SubjectFull: Parameters (Statistics) Type: general – SubjectFull: Descriptive statistics Type: general – SubjectFull: Quantitative research Type: general – SubjectFull: Goal (Psychology) Type: general – SubjectFull: Chi-squared test Type: general – SubjectFull: Reward (Psychology) Type: general – SubjectFull: Games Type: general – SubjectFull: Motivation (Psychology) Type: general – SubjectFull: Mathematical statistics Type: general – SubjectFull: Thematic analysis Type: general – SubjectFull: Punishment Type: general – SubjectFull: Research Type: general – SubjectFull: Health behavior Type: general – SubjectFull: Commitment (Psychology) Type: general – SubjectFull: Alcohol drinking Type: general – SubjectFull: Data analysis software Type: general – SubjectFull: Gamification Type: general – SubjectFull: Well-being Type: general Titles: – TitleFull: Towards understanding the mechanism through which reward and punishment motivate or demotivate behaviours. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Orji, Rita – PersonEntity: Name: NameFull: Alslaity, Alaa – PersonEntity: Name: NameFull: Chan, Gerry IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 05 Text: May2024 Type: published Y: 2024 Identifiers: – Type: issn-print Value: 0144929X Numbering: – Type: volume Value: 43 – Type: issue Value: 6 Titles: – TitleFull: Behaviour & Information Technology Type: main |
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