Digital Game Designers' Experiences in Developing Narrative Design Based on Value-Sensitive Design.
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| Title: | Digital Game Designers' Experiences in Developing Narrative Design Based on Value-Sensitive Design. |
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| Authors: | Meşe, Can (AUTHOR), Aydemir, Hamza (AUTHOR), Solak, Mehmet Şahin (AUTHOR), Gök, Mehmet (AUTHOR), Bolat, Yusuf İslam (AUTHOR) |
| Source: | International Journal of Human-Computer Interaction. Mar2026, Vol. 42 Issue 5, p3271-3284. 14p. |
| Subjects: | Values (Ethics), Narration, Content analysis, Environmental literacy, Video game design, Human rights, Video game development |
| Abstract: | This study explores how digital game designers perceive and use value-sensitive design (VSD) by employing a case study approach with freshman undergraduates in the Digital Game Design Department. They participated in the 14-week Narrative in Digital Games course and received 3 weeks of training on VSD in the course. We collected data using open-ended questionnaires, participants' narratives, and focus group interviews, and then analyzed the data using content analysis techniques. In the study's findings, the participants explained VSD using concepts such as ethics, personal and social values, human rights, and environmental awareness. According to the results obtained from participants' VSD-based narrative design projects in the study, narrative design has significant potential for integrating many VSD principles into digital games. We expect the study's findings to raise understanding among digital game designers about VSD, thereby contributing to the development of games that embed these values in the digital gaming world. [ABSTRACT FROM AUTHOR] |
| Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Psychology and Behavioral Sciences Collection |
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| Header | DbId: pbh DbLabel: Psychology and Behavioral Sciences Collection An: 191948338 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Digital Game Designers' Experiences in Developing Narrative Design Based on Value-Sensitive Design. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Meşe%2C+Can%22">Meşe, Can</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Aydemir%2C+Hamza%22">Aydemir, Hamza</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Solak%2C+Mehmet+Şahin%22">Solak, Mehmet Şahin</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Gök%2C+Mehmet%22">Gök, Mehmet</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Bolat%2C+Yusuf+İslam%22">Bolat, Yusuf İslam</searchLink> (AUTHOR) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22International+Journal+of+Human-Computer+Interaction%22">International Journal of Human-Computer Interaction</searchLink>. Mar2026, Vol. 42 Issue 5, p3271-3284. 14p. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Values+%28Ethics%29%22">Values (Ethics)</searchLink><br /><searchLink fieldCode="DE" term="%22Narration%22">Narration</searchLink><br /><searchLink fieldCode="DE" term="%22Content+analysis%22">Content analysis</searchLink><br /><searchLink fieldCode="DE" term="%22Environmental+literacy%22">Environmental literacy</searchLink><br /><searchLink fieldCode="DE" term="%22Video+game+design%22">Video game design</searchLink><br /><searchLink fieldCode="DE" term="%22Human+rights%22">Human rights</searchLink><br /><searchLink fieldCode="DE" term="%22Video+game+development%22">Video game development</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: This study explores how digital game designers perceive and use value-sensitive design (VSD) by employing a case study approach with freshman undergraduates in the Digital Game Design Department. They participated in the 14-week Narrative in Digital Games course and received 3 weeks of training on VSD in the course. We collected data using open-ended questionnaires, participants' narratives, and focus group interviews, and then analyzed the data using content analysis techniques. In the study's findings, the participants explained VSD using concepts such as ethics, personal and social values, human rights, and environmental awareness. According to the results obtained from participants' VSD-based narrative design projects in the study, narrative design has significant potential for integrating many VSD principles into digital games. We expect the study's findings to raise understanding among digital game designers about VSD, thereby contributing to the development of games that embed these values in the digital gaming world. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=pbh&AN=191948338 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1080/10447318.2025.2531282 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 14 StartPage: 3271 Subjects: – SubjectFull: Values (Ethics) Type: general – SubjectFull: Narration Type: general – SubjectFull: Content analysis Type: general – SubjectFull: Environmental literacy Type: general – SubjectFull: Video game design Type: general – SubjectFull: Human rights Type: general – SubjectFull: Video game development Type: general Titles: – TitleFull: Digital Game Designers' Experiences in Developing Narrative Design Based on Value-Sensitive Design. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Meşe, Can – PersonEntity: Name: NameFull: Aydemir, Hamza – PersonEntity: Name: NameFull: Solak, Mehmet Şahin – PersonEntity: Name: NameFull: Gök, Mehmet – PersonEntity: Name: NameFull: Bolat, Yusuf İslam IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 03 Text: Mar2026 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 10447318 Numbering: – Type: volume Value: 42 – Type: issue Value: 5 Titles: – TitleFull: International Journal of Human-Computer Interaction Type: main |
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