Social fidelity in cooperative virtual reality maritime training.

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Title: Social fidelity in cooperative virtual reality maritime training.
Authors: Bjørn, Pernille (AUTHOR), Han, Maja Ling (AUTHOR), Parezanovic, Andrea (AUTHOR), Larsen, Per (AUTHOR)
Source: Human-Computer Interaction. 2026, Vol. 41 Issue 3, p181-205. 25p.
Subjects: Virtual reality, Situational awareness, Safety education, Interactive learning, Nautical training schools, Virtual reality software, Human-computer interaction
Abstract: Each year maritime accidents occur at sea causing human casualties. Training facilities serve to reduce the risk of human error by allowing maritime teams to train safety procedures in cooperative real-size immersive simulators. However, they are expensive and only few maritime professionals have access to such simulators. Virtual Reality (VR) can provide a digital all-immersive learning environment at a reduced cost allowing for increased access. However, a key ingredient of what makes all-immersive physical simulators effective is that they allow for multiple participants to engage in cooperative social interaction. Social interaction which allows trainees to develop skills and competencies in navigating situational awareness essential for safety training. Social interaction requires social fidelity. Moving from physical simulators into digital simulators based upon VR technology thus challenges us as HCI researchers to figure out how to design social fidelity into immersive training simulators. We explore social fidelity theoretically and technically by combining core conceptual work from CSCW research to the design experimentation of social fidelity for maritime safety training. We argue that designing for social fidelity in VR simulators requires designers to contextualize the VR experience in location, artifacts, and actors structured through dependencies in work allowing trainees to perform situational awareness, coordination, and communication which are all features of social fidelity. Further, we identify the risk of breaking the social fidelity immersion related to the intent and social state of the participants entering the simulation. Finally, we suggest that future designs of social fidelity should consider not only trainees in the design, but also the social relations created by the instructors' guidance as part of the social fidelity immersion. [ABSTRACT FROM AUTHOR]
Copyright of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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  Data: Social fidelity in cooperative virtual reality maritime training.
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  Data: <searchLink fieldCode="AR" term="%22Bjørn%2C+Pernille%22">Bjørn, Pernille</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Han%2C+Maja+Ling%22">Han, Maja Ling</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Parezanovic%2C+Andrea%22">Parezanovic, Andrea</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Larsen%2C+Per%22">Larsen, Per</searchLink> (AUTHOR)
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  Data: <searchLink fieldCode="JN" term="%22Human-Computer+Interaction%22">Human-Computer Interaction</searchLink>. 2026, Vol. 41 Issue 3, p181-205. 25p.
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  Label: Abstract
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  Data: Each year maritime accidents occur at sea causing human casualties. Training facilities serve to reduce the risk of human error by allowing maritime teams to train safety procedures in cooperative real-size immersive simulators. However, they are expensive and only few maritime professionals have access to such simulators. Virtual Reality (VR) can provide a digital all-immersive learning environment at a reduced cost allowing for increased access. However, a key ingredient of what makes all-immersive physical simulators effective is that they allow for multiple participants to engage in cooperative social interaction. Social interaction which allows trainees to develop skills and competencies in navigating situational awareness essential for safety training. Social interaction requires social fidelity. Moving from physical simulators into digital simulators based upon VR technology thus challenges us as HCI researchers to figure out how to design social fidelity into immersive training simulators. We explore social fidelity theoretically and technically by combining core conceptual work from CSCW research to the design experimentation of social fidelity for maritime safety training. We argue that designing for social fidelity in VR simulators requires designers to contextualize the VR experience in location, artifacts, and actors structured through dependencies in work allowing trainees to perform situational awareness, coordination, and communication which are all features of social fidelity. Further, we identify the risk of breaking the social fidelity immersion related to the intent and social state of the participants entering the simulation. Finally, we suggest that future designs of social fidelity should consider not only trainees in the design, but also the social relations created by the instructors' guidance as part of the social fidelity immersion. [ABSTRACT FROM AUTHOR]
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  Data: <i>Copyright of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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RecordInfo BibRecord:
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    Identifiers:
      – Type: doi
        Value: 10.1080/07370024.2024.2372716
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      – Code: eng
        Text: English
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        PageCount: 25
        StartPage: 181
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      – SubjectFull: Virtual reality
        Type: general
      – SubjectFull: Situational awareness
        Type: general
      – SubjectFull: Safety education
        Type: general
      – SubjectFull: Interactive learning
        Type: general
      – SubjectFull: Nautical training schools
        Type: general
      – SubjectFull: Virtual reality software
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      – SubjectFull: Human-computer interaction
        Type: general
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      – TitleFull: Social fidelity in cooperative virtual reality maritime training.
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            NameFull: Bjørn, Pernille
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            NameFull: Han, Maja Ling
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            NameFull: Parezanovic, Andrea
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            NameFull: Larsen, Per
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            – D: 01
              M: 05
              Text: 2026
              Type: published
              Y: 2026
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              Value: 41
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