Talking Fanart: Small Stories About Drawings and Games.

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Title: Talking Fanart: Small Stories About Drawings and Games.
Authors: Aarsand, Pål (AUTHOR)
Source: Children & Society. Mar2026, Vol. 40 Issue 2, p369-380. 12p.
Subjects: Play, Social media, Art, Research funding, Qualitative research, Graphic arts, Drawing, Interviewing, Culture, Learning, Social perception, Creative ability, Storytelling, Communication, Visual perception, Video games, Child behavior
Geographic Terms: Sweden
Abstract: The present paper investigates small stories of Minecraft fanart as a part of children's gaming practices. The data consists of interviews with ten Swedish children between 10 and 18 years old about the creation of digital drawings. Taking an ethnomethodological and conversation analytical approach paper directs attention to how Finley talks about and displays fanart as a practice that is composed of knowledge and skills from various metagame activities and fields of knowledge. It is shown how Finley demonstrates advanced and systematic ways of talking about drawings and explains how to see and understand them. [ABSTRACT FROM AUTHOR]
Copyright of Children & Society is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Psychology and Behavioral Sciences Collection
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  Data: Talking Fanart: Small Stories About Drawings and Games.
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  Data: <searchLink fieldCode="AR" term="%22Aarsand%2C+Pål%22">Aarsand, Pål</searchLink> (AUTHOR)
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  Data: <searchLink fieldCode="JN" term="%22Children+%26+Society%22">Children & Society</searchLink>. Mar2026, Vol. 40 Issue 2, p369-380. 12p.
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  Data: <searchLink fieldCode="DE" term="%22Play%22">Play</searchLink><br /><searchLink fieldCode="DE" term="%22Social+media%22">Social media</searchLink><br /><searchLink fieldCode="DE" term="%22Art%22">Art</searchLink><br /><searchLink fieldCode="DE" term="%22Research+funding%22">Research funding</searchLink><br /><searchLink fieldCode="DE" term="%22Qualitative+research%22">Qualitative research</searchLink><br /><searchLink fieldCode="DE" term="%22Graphic+arts%22">Graphic arts</searchLink><br /><searchLink fieldCode="DE" term="%22Drawing%22">Drawing</searchLink><br /><searchLink fieldCode="DE" term="%22Interviewing%22">Interviewing</searchLink><br /><searchLink fieldCode="DE" term="%22Culture%22">Culture</searchLink><br /><searchLink fieldCode="DE" term="%22Learning%22">Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Social+perception%22">Social perception</searchLink><br /><searchLink fieldCode="DE" term="%22Creative+ability%22">Creative ability</searchLink><br /><searchLink fieldCode="DE" term="%22Storytelling%22">Storytelling</searchLink><br /><searchLink fieldCode="DE" term="%22Communication%22">Communication</searchLink><br /><searchLink fieldCode="DE" term="%22Visual+perception%22">Visual perception</searchLink><br /><searchLink fieldCode="DE" term="%22Video+games%22">Video games</searchLink><br /><searchLink fieldCode="DE" term="%22Child+behavior%22">Child behavior</searchLink>
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  Data: The present paper investigates small stories of Minecraft fanart as a part of children's gaming practices. The data consists of interviews with ten Swedish children between 10 and 18 years old about the creation of digital drawings. Taking an ethnomethodological and conversation analytical approach paper directs attention to how Finley talks about and displays fanart as a practice that is composed of knowledge and skills from various metagame activities and fields of knowledge. It is shown how Finley demonstrates advanced and systematic ways of talking about drawings and explains how to see and understand them. [ABSTRACT FROM AUTHOR]
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  Data: <i>Copyright of Children & Society is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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RecordInfo BibRecord:
  BibEntity:
    Identifiers:
      – Type: doi
        Value: 10.1111/chso.12928
    Languages:
      – Code: eng
        Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 12
        StartPage: 369
    Subjects:
      – SubjectFull: Play
        Type: general
      – SubjectFull: Social media
        Type: general
      – SubjectFull: Art
        Type: general
      – SubjectFull: Research funding
        Type: general
      – SubjectFull: Qualitative research
        Type: general
      – SubjectFull: Graphic arts
        Type: general
      – SubjectFull: Drawing
        Type: general
      – SubjectFull: Interviewing
        Type: general
      – SubjectFull: Culture
        Type: general
      – SubjectFull: Learning
        Type: general
      – SubjectFull: Social perception
        Type: general
      – SubjectFull: Creative ability
        Type: general
      – SubjectFull: Storytelling
        Type: general
      – SubjectFull: Communication
        Type: general
      – SubjectFull: Visual perception
        Type: general
      – SubjectFull: Video games
        Type: general
      – SubjectFull: Child behavior
        Type: general
      – SubjectFull: Sweden
        Type: general
    Titles:
      – TitleFull: Talking Fanart: Small Stories About Drawings and Games.
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            – D: 01
              M: 03
              Text: Mar2026
              Type: published
              Y: 2026
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