Social and Ecological Validity of the Good Behavior Game: A Systematic Review.
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| Title: | Social and Ecological Validity of the Good Behavior Game: A Systematic Review. |
|---|---|
| Authors: | Zimmerman, Dylan M. (AUTHOR), Najafichaghabouri, Milad (AUTHOR), Joslyn, P. Raymond (AUTHOR), Pinkelman, Sarah E. (AUTHOR) |
| Source: | Journal of Behavioral Education. Mar2026, Vol. 35 Issue 1, p340-379. 40p. |
| Subjects: | Classroom management, Behavior modification, Social acceptance, Operant behavior, Evidence synthesis, Psychology of students |
| Abstract: | The Good Behavior Game (GBG) is a classroom management intervention that utilizes group contingencies to address an array of student behavior. Despite numerous reviews and a substantial literature base, there has not yet been a thorough examination of the social and ecological validity of the GBG. Thus, the purpose of this literature review is to examine the social and ecological validity of this intervention and identify how researchers can better integrate these concepts into GBG research. Our search identified 51 articles meeting final inclusion criteria. These were individually coded to identify how researchers incorporate social and ecological validity into the GBG, and how stakeholders perceive the social validity of the intervention. Results suggest that the social validity of the goals of the GBG was primarily assessed via informal conversation prior to the study, while procedures and outcomes were primarily measured via implementer and student survey after the intervention, with few examples of alternative methods. Survey results suggest high social validity for implementers and mixed results for students. Suggestions for improved social and ecological validity in research practices are discussed. These include clearly reporting collaboration efforts, including direct and ongoing measures of social validity, and evaluating generalization and maintenance. [ABSTRACT FROM AUTHOR] |
| Copyright of Journal of Behavioral Education is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Psychology and Behavioral Sciences Collection |
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| Header | DbId: pbh DbLabel: Psychology and Behavioral Sciences Collection An: 193883880 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Social and Ecological Validity of the Good Behavior Game: A Systematic Review. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Zimmerman%2C+Dylan+M%2E%22">Zimmerman, Dylan M.</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Najafichaghabouri%2C+Milad%22">Najafichaghabouri, Milad</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Joslyn%2C+P%2E+Raymond%22">Joslyn, P. Raymond</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Pinkelman%2C+Sarah+E%2E%22">Pinkelman, Sarah E.</searchLink> (AUTHOR) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Journal+of+Behavioral+Education%22">Journal of Behavioral Education</searchLink>. Mar2026, Vol. 35 Issue 1, p340-379. 40p. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Classroom+management%22">Classroom management</searchLink><br /><searchLink fieldCode="DE" term="%22Behavior+modification%22">Behavior modification</searchLink><br /><searchLink fieldCode="DE" term="%22Social+acceptance%22">Social acceptance</searchLink><br /><searchLink fieldCode="DE" term="%22Operant+behavior%22">Operant behavior</searchLink><br /><searchLink fieldCode="DE" term="%22Evidence+synthesis%22">Evidence synthesis</searchLink><br /><searchLink fieldCode="DE" term="%22Psychology+of+students%22">Psychology of students</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: The Good Behavior Game (GBG) is a classroom management intervention that utilizes group contingencies to address an array of student behavior. Despite numerous reviews and a substantial literature base, there has not yet been a thorough examination of the social and ecological validity of the GBG. Thus, the purpose of this literature review is to examine the social and ecological validity of this intervention and identify how researchers can better integrate these concepts into GBG research. Our search identified 51 articles meeting final inclusion criteria. These were individually coded to identify how researchers incorporate social and ecological validity into the GBG, and how stakeholders perceive the social validity of the intervention. Results suggest that the social validity of the goals of the GBG was primarily assessed via informal conversation prior to the study, while procedures and outcomes were primarily measured via implementer and student survey after the intervention, with few examples of alternative methods. Survey results suggest high social validity for implementers and mixed results for students. Suggestions for improved social and ecological validity in research practices are discussed. These include clearly reporting collaboration efforts, including direct and ongoing measures of social validity, and evaluating generalization and maintenance. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Journal of Behavioral Education is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=pbh&AN=193883880 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1007/s10864-024-09562-8 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 40 StartPage: 340 Subjects: – SubjectFull: Classroom management Type: general – SubjectFull: Behavior modification Type: general – SubjectFull: Social acceptance Type: general – SubjectFull: Operant behavior Type: general – SubjectFull: Evidence synthesis Type: general – SubjectFull: Psychology of students Type: general Titles: – TitleFull: Social and Ecological Validity of the Good Behavior Game: A Systematic Review. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Zimmerman, Dylan M. – PersonEntity: Name: NameFull: Najafichaghabouri, Milad – PersonEntity: Name: NameFull: Joslyn, P. Raymond – PersonEntity: Name: NameFull: Pinkelman, Sarah E. IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 03 Text: Mar2026 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 10530819 Numbering: – Type: volume Value: 35 – Type: issue Value: 1 Titles: – TitleFull: Journal of Behavioral Education Type: main |
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