Effects of Physical Walking Movement on Virtual Reality Sickness Caused by Visual Motion Not Due to Walking.
Saved in:
| Title: | Effects of Physical Walking Movement on Virtual Reality Sickness Caused by Visual Motion Not Due to Walking. |
|---|---|
| Authors: | Wang, Tzu-Yang (AUTHOR), Ujike, Hiroyasu (AUTHOR) |
| Source: | International Journal of Human-Computer Interaction. Jun2026, Vol. 42 Issue 11, p7811-7831. 21p. |
| Subjects: | Motion sickness, Virtual reality, Visual perception, Virtual reality software, Simulator sickness, Physiological aspects of walking, Sensorimotor integration |
| Abstract: | Many virtual reality (VR) applications include functions that require users to move their bodies, such as walking, to control how they move and what they see in the virtual environment. Although studies suggested that physical walking might alleviates VR sickness due to its controllability, this effect occurs only when it is processed as the cause of the visual motion. For example, walking forward can reduce the VR sickness caused by the expanding visual motion. By contrast, in this study, we focus on the effect of physical walking movement on VR sickness caused by visual motion that is not due to the walking. We also investigate the possible reason for this effect. Our results showed that physical walking increases VR sickness, possibly due to people's increased sensitivity to sensory information from the outside world while walking. [ABSTRACT FROM AUTHOR] |
| Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Psychology and Behavioral Sciences Collection |
| FullText | Text: Availability: 0 |
|---|---|
| Header | DbId: pbh DbLabel: Psychology and Behavioral Sciences Collection An: 194221774 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
| IllustrationInfo | |
| Items | – Name: Title Label: Title Group: Ti Data: Effects of Physical Walking Movement on Virtual Reality Sickness Caused by Visual Motion Not Due to Walking. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Wang%2C+Tzu-Yang%22">Wang, Tzu-Yang</searchLink> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Ujike%2C+Hiroyasu%22">Ujike, Hiroyasu</searchLink> (AUTHOR) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22International+Journal+of+Human-Computer+Interaction%22">International Journal of Human-Computer Interaction</searchLink>. Jun2026, Vol. 42 Issue 11, p7811-7831. 21p. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Motion+sickness%22">Motion sickness</searchLink><br /><searchLink fieldCode="DE" term="%22Virtual+reality%22">Virtual reality</searchLink><br /><searchLink fieldCode="DE" term="%22Visual+perception%22">Visual perception</searchLink><br /><searchLink fieldCode="DE" term="%22Virtual+reality+software%22">Virtual reality software</searchLink><br /><searchLink fieldCode="DE" term="%22Simulator+sickness%22">Simulator sickness</searchLink><br /><searchLink fieldCode="DE" term="%22Physiological+aspects+of+walking%22">Physiological aspects of walking</searchLink><br /><searchLink fieldCode="DE" term="%22Sensorimotor+integration%22">Sensorimotor integration</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Many virtual reality (VR) applications include functions that require users to move their bodies, such as walking, to control how they move and what they see in the virtual environment. Although studies suggested that physical walking might alleviates VR sickness due to its controllability, this effect occurs only when it is processed as the cause of the visual motion. For example, walking forward can reduce the VR sickness caused by the expanding visual motion. By contrast, in this study, we focus on the effect of physical walking movement on VR sickness caused by visual motion that is not due to the walking. We also investigate the possible reason for this effect. Our results showed that physical walking increases VR sickness, possibly due to people's increased sensitivity to sensory information from the outside world while walking. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=pbh&AN=194221774 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1080/10447318.2025.2561187 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 21 StartPage: 7811 Subjects: – SubjectFull: Motion sickness Type: general – SubjectFull: Virtual reality Type: general – SubjectFull: Visual perception Type: general – SubjectFull: Virtual reality software Type: general – SubjectFull: Simulator sickness Type: general – SubjectFull: Physiological aspects of walking Type: general – SubjectFull: Sensorimotor integration Type: general Titles: – TitleFull: Effects of Physical Walking Movement on Virtual Reality Sickness Caused by Visual Motion Not Due to Walking. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Wang, Tzu-Yang – PersonEntity: Name: NameFull: Ujike, Hiroyasu IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 06 Text: Jun2026 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 10447318 Numbering: – Type: volume Value: 42 – Type: issue Value: 11 Titles: – TitleFull: International Journal of Human-Computer Interaction Type: main |
| ResultId | 1 |