Development of a digital library with accessible games for children with cognitive disabilities.
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| Title: | Development of a digital library with accessible games for children with cognitive disabilities. |
|---|---|
| Authors: | Shusan, Orit Ben (AUTHOR) |
| Source: | Journal of Intellectual & Developmental Disability. Jun2026, Vol. 51 Issue 2, p253-263. 11p. |
| Subjects: | Work, Play, Scale analysis (Psychology), Qualitative research, Children with disabilities, T-test (Statistics), Occupational therapy for children, Occupational therapists, Evaluation of human services programs, Interviewing, Questionnaires, Research methodology evaluation, Thematic analysis, Surveys, Rehabilitation centers, Cognition disorders, Digital media, Attitudes of medical personnel, Research methodology, Child development, Social skills, Evidence-based medicine, Software architecture, User-centered system design, Needs assessment, Patient satisfaction, Grounded theory, Video games, Access to information, Occupational therapy services, Psychosocial factors, Experiential learning, Children |
| Geographic Terms: | Israel |
| Abstract: | Background: This study introduced a novel approach to designing accessible games for children with cognitive disabilities by directly incorporating clinicians' expertise, addressing a critical gap in evidence-based digital interventions. Method: A qualitative study was conducted with 25 children in 15 occupational clinics, with varying levels of cognitive functioning. Interviews examined children's play needs to inform the development of a digital library of accessible games that were implemented in practice. A satisfaction questionnaire was distributed to participants. Results: Useful insights for designing accessible games for children with cognitive disabilities to support their development were obtained. Accessible games allowed children with cognitive disabilities to perform all stages of play and develop social skills, meeting their unique needs. Conclusion: Accessible game design enhances play abilities by offering inclusive opportunities that promote understanding, participation, and skill development. Future research should examine the long-term impact of digital interventions and explore integration within family contexts to maximise therapeutic outcomes beyond clinical settings. [ABSTRACT FROM AUTHOR] |
| Copyright of Journal of Intellectual & Developmental Disability is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Psychology and Behavioral Sciences Collection |
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| Header | DbId: pbh DbLabel: Psychology and Behavioral Sciences Collection An: 194222233 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Development of a digital library with accessible games for children with cognitive disabilities. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Shusan%2C+Orit+Ben%22">Shusan, Orit Ben</searchLink> (AUTHOR) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Journal+of+Intellectual+%26+Developmental+Disability%22">Journal of Intellectual & Developmental Disability</searchLink>. Jun2026, Vol. 51 Issue 2, p253-263. 11p. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Work%22">Work</searchLink><br /><searchLink fieldCode="DE" term="%22Play%22">Play</searchLink><br /><searchLink fieldCode="DE" term="%22Scale+analysis+%28Psychology%29%22">Scale analysis (Psychology)</searchLink><br /><searchLink fieldCode="DE" term="%22Qualitative+research%22">Qualitative research</searchLink><br /><searchLink fieldCode="DE" term="%22Children+with+disabilities%22">Children with disabilities</searchLink><br /><searchLink fieldCode="DE" term="%22T-test+%28Statistics%29%22">T-test (Statistics)</searchLink><br /><searchLink fieldCode="DE" term="%22Occupational+therapy+for+children%22">Occupational therapy for children</searchLink><br /><searchLink fieldCode="DE" term="%22Occupational+therapists%22">Occupational therapists</searchLink><br /><searchLink fieldCode="DE" term="%22Evaluation+of+human+services+programs%22">Evaluation of human services programs</searchLink><br /><searchLink fieldCode="DE" term="%22Interviewing%22">Interviewing</searchLink><br /><searchLink fieldCode="DE" term="%22Questionnaires%22">Questionnaires</searchLink><br /><searchLink fieldCode="DE" term="%22Research+methodology+evaluation%22">Research methodology evaluation</searchLink><br /><searchLink fieldCode="DE" term="%22Thematic+analysis%22">Thematic analysis</searchLink><br /><searchLink fieldCode="DE" term="%22Surveys%22">Surveys</searchLink><br /><searchLink fieldCode="DE" term="%22Rehabilitation+centers%22">Rehabilitation centers</searchLink><br /><searchLink fieldCode="DE" term="%22Cognition+disorders%22">Cognition disorders</searchLink><br /><searchLink fieldCode="DE" term="%22Digital+media%22">Digital media</searchLink><br /><searchLink fieldCode="DE" term="%22Attitudes+of+medical+personnel%22">Attitudes of medical personnel</searchLink><br /><searchLink fieldCode="DE" term="%22Research+methodology%22">Research methodology</searchLink><br /><searchLink fieldCode="DE" term="%22Child+development%22">Child development</searchLink><br /><searchLink fieldCode="DE" term="%22Social+skills%22">Social skills</searchLink><br /><searchLink fieldCode="DE" term="%22Evidence-based+medicine%22">Evidence-based medicine</searchLink><br /><searchLink fieldCode="DE" term="%22Software+architecture%22">Software architecture</searchLink><br /><searchLink fieldCode="DE" term="%22User-centered+system+design%22">User-centered system design</searchLink><br /><searchLink fieldCode="DE" term="%22Needs+assessment%22">Needs assessment</searchLink><br /><searchLink fieldCode="DE" term="%22Patient+satisfaction%22">Patient satisfaction</searchLink><br /><searchLink fieldCode="DE" term="%22Grounded+theory%22">Grounded theory</searchLink><br /><searchLink fieldCode="DE" term="%22Video+games%22">Video games</searchLink><br /><searchLink fieldCode="DE" term="%22Access+to+information%22">Access to information</searchLink><br /><searchLink fieldCode="DE" term="%22Occupational+therapy+services%22">Occupational therapy services</searchLink><br /><searchLink fieldCode="DE" term="%22Psychosocial+factors%22">Psychosocial factors</searchLink><br /><searchLink fieldCode="DE" term="%22Experiential+learning%22">Experiential learning</searchLink><br /><searchLink fieldCode="DE" term="%22Children%22">Children</searchLink> – Name: SubjectGeographic Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Israel%22">Israel</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Background: This study introduced a novel approach to designing accessible games for children with cognitive disabilities by directly incorporating clinicians' expertise, addressing a critical gap in evidence-based digital interventions. Method: A qualitative study was conducted with 25 children in 15 occupational clinics, with varying levels of cognitive functioning. Interviews examined children's play needs to inform the development of a digital library of accessible games that were implemented in practice. A satisfaction questionnaire was distributed to participants. Results: Useful insights for designing accessible games for children with cognitive disabilities to support their development were obtained. Accessible games allowed children with cognitive disabilities to perform all stages of play and develop social skills, meeting their unique needs. Conclusion: Accessible game design enhances play abilities by offering inclusive opportunities that promote understanding, participation, and skill development. Future research should examine the long-term impact of digital interventions and explore integration within family contexts to maximise therapeutic outcomes beyond clinical settings. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Journal of Intellectual & Developmental Disability is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=pbh&AN=194222233 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.3109/13668250.2025.2508617 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 11 StartPage: 253 Subjects: – SubjectFull: Work Type: general – SubjectFull: Play Type: general – SubjectFull: Scale analysis (Psychology) Type: general – SubjectFull: Qualitative research Type: general – SubjectFull: Children with disabilities Type: general – SubjectFull: T-test (Statistics) Type: general – SubjectFull: Occupational therapy for children Type: general – SubjectFull: Occupational therapists Type: general – SubjectFull: Evaluation of human services programs Type: general – SubjectFull: Interviewing Type: general – SubjectFull: Questionnaires Type: general – SubjectFull: Research methodology evaluation Type: general – SubjectFull: Thematic analysis Type: general – SubjectFull: Surveys Type: general – SubjectFull: Rehabilitation centers Type: general – SubjectFull: Cognition disorders Type: general – SubjectFull: Digital media Type: general – SubjectFull: Attitudes of medical personnel Type: general – SubjectFull: Research methodology Type: general – SubjectFull: Child development Type: general – SubjectFull: Social skills Type: general – SubjectFull: Evidence-based medicine Type: general – SubjectFull: Software architecture Type: general – SubjectFull: User-centered system design Type: general – SubjectFull: Needs assessment Type: general – SubjectFull: Patient satisfaction Type: general – SubjectFull: Grounded theory Type: general – SubjectFull: Video games Type: general – SubjectFull: Access to information Type: general – SubjectFull: Occupational therapy services Type: general – SubjectFull: Psychosocial factors Type: general – SubjectFull: Experiential learning Type: general – SubjectFull: Children Type: general – SubjectFull: Israel Type: general Titles: – TitleFull: Development of a digital library with accessible games for children with cognitive disabilities. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Shusan, Orit Ben IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 06 Text: Jun2026 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 13668250 Numbering: – Type: volume Value: 51 – Type: issue Value: 2 Titles: – TitleFull: Journal of Intellectual & Developmental Disability Type: main |
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