Cès, P., Duflos, M., Tricard, E., Jhean-Larose, S., & Giraudeau, C. (2026). Playing Board Games to Increase Emotional Competencies in School-Age Children and Older People: A Systematic Review. Leisure Sciences, 48(6), 1129. https://doi.org/10.1080/01490400.2024.2373415
Chicago Style (17th ed.) CitationCès, Pierre, Mathilde Duflos, Elodie Tricard, Sandra Jhean-Larose, and Caroline Giraudeau. "Playing Board Games to Increase Emotional Competencies in School-Age Children and Older People: A Systematic Review." Leisure Sciences 48, no. 6 (2026): 1129. https://doi.org/10.1080/01490400.2024.2373415.
MLA (9th ed.) CitationCès, Pierre, et al. "Playing Board Games to Increase Emotional Competencies in School-Age Children and Older People: A Systematic Review." Leisure Sciences, vol. 48, no. 6, 2026, p. 1129, https://doi.org/10.1080/01490400.2024.2373415.