Pokémon "Go" but for how long?: a qualitative analysis of motivation to play and sustainability of physical activity behaviour in young adults using mobile augmented reality.

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Title: Pokémon "Go" but for how long?: a qualitative analysis of motivation to play and sustainability of physical activity behaviour in young adults using mobile augmented reality.
Authors: Winand, Mathieu1 mathieu.winand@lunex-university.net, Ng, Alicia2, Byers, Terri3
Source: Managing Sport & Leisure. Sep2022, Vol. 27 Issue 5, p421-438.
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  Data: <searchLink fieldCode="JN" term="%22Managing+Sport+%26+Leisure%22">Managing Sport & Leisure</searchLink>. Sep2022, Vol. 27 Issue 5, p421-438.
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      – Type: doi
        Value: 10.1080/23750472.2020.1810107
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      – Text: English
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        PageCount: 18
        StartPage: 421
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      – TitleFull: Pokémon "Go" but for how long?: a qualitative analysis of motivation to play and sustainability of physical activity behaviour in young adults using mobile augmented reality.
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            NameFull: Winand, Mathieu
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            NameFull: Ng, Alicia
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            NameFull: Byers, Terri
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            – D: 01
              M: 09
              Text: Sep2022
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              Y: 2022
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              Value: 27
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