Quaglieri, A., Mirino, P., Mercuri, S., Cricenti, C., Lausi, G., Mari, E., . . . Zivi, P. (2026). When the game gets personal: The dark side of affective states in a virtual gambling scenario – an exploratory ERP study. Current Psychology, 45(3), 1. https://doi.org/10.1007/s12144-025-08756-1
Chicago Style (17th ed.) CitationQuaglieri, Alessandro, Pierandrea Mirino, Sara Mercuri, Clarissa Cricenti, Giulia Lausi, Emanuela Mari, Jessica Burrai, Anna Maria Giannini, and Pierpaolo Zivi. "When the Game Gets Personal: The Dark Side of Affective States in a Virtual Gambling Scenario – an Exploratory ERP Study." Current Psychology 45, no. 3 (2026): 1. https://doi.org/10.1007/s12144-025-08756-1.
MLA (9th ed.) CitationQuaglieri, Alessandro, et al. "When the Game Gets Personal: The Dark Side of Affective States in a Virtual Gambling Scenario – an Exploratory ERP Study." Current Psychology, vol. 45, no. 3, 2026, p. 1, https://doi.org/10.1007/s12144-025-08756-1.