Real‐time procedural resurfacing using GPU mesh shader.
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| Title: | Real‐time procedural resurfacing using GPU mesh shader. |
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| Authors: | Raad, Josué1,2, Delon, Arthur2, Ribardière, Mickaël1, Menevaux, Daniel1, Gilet, Guillaume2 |
| Source: | Computer Graphics Forum; May2025, Vol. 44 Issue 2, p1-12, 12p |
| Database: | Applied Science & Technology Source |
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| ISSN: | 01677055 |
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| DOI: | 10.1111/cgf.70075 |