On synthetic workloads for multiplayer online games: a methodology for generating representative shooter game workloads.
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| Title: | On synthetic workloads for multiplayer online games: a methodology for generating representative shooter game workloads. |
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| Authors: | Lehn, Max1, mlehn@dvs.tu-darmstadt.de, Triebel, Tonio2, triebel@pi4.informatik.uni-mannheim.de, Rehner, Robert1, rehner@dvs.tu-darmstadt.de, Guthier, Benjamin2, guthier@informatik.uni-mannheim.de, Kopf, Stephan2, kopf@informatik.uni-mannheim.de, Buchmann, Alejandro1, buchmann@dvs.tu-darmstadt.de, Effelsberg, Wolfgang2, effelsberg@informatik.uni-mannheim.de |
| Source: | Multimedia Systems; Oct2014, Vol. 20 Issue 5, p609-620, 12p |
| Database: | Applied Science & Technology Source |
| ISSN: | 09424962 |
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| DOI: | 10.1007/s00530-014-0359-z |