Gamification als Erfolgsfaktor moderner Markenführung: Das Beispiel SHEIN.
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| Title: | Gamification als Erfolgsfaktor moderner Markenführung: Das Beispiel SHEIN. |
|---|---|
| Authors: | Burmann, Christoph1 burmann@uni-bremen.de, Germroth, Gloria2 germroth@uni-bremen.de |
| Source: | Marketing Review St. Gallen. 2023, Issue 5, p60-66. 7p. |
| Database: | Business Source Ultimate |
| FullText | Links: – Type: pdflink Text: Availability: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Gamification als Erfolgsfaktor moderner Markenführung: Das Beispiel SHEIN. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Burmann%2C+Christoph%22">Burmann, Christoph</searchLink><relatesTo>1</relatesTo><i> burmann@uni-bremen.de</i><br /><searchLink fieldCode="AR" term="%22Germroth%2C+Gloria%22">Germroth, Gloria</searchLink><relatesTo>2</relatesTo><i> germroth@uni-bremen.de</i> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Marketing+Review+St%2E+Gallen%22">Marketing Review St. Gallen</searchLink>. 2023, Issue 5, p60-66. 7p. |
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| RecordInfo | BibRecord: BibEntity: Languages: – Code: ger Text: German PhysicalDescription: Pagination: PageCount: 7 StartPage: 60 Titles: – TitleFull: Gamification als Erfolgsfaktor moderner Markenführung: Das Beispiel SHEIN. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Burmann, Christoph – PersonEntity: Name: NameFull: Germroth, Gloria IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 09 Text: 2023 Type: published Y: 2023 Identifiers: – Type: issn-print Value: 18656544 Numbering: – Type: issue Value: 5 Titles: – TitleFull: Marketing Review St. Gallen Type: main |
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