A Web Application to Support Teaching of Computer Graphics to Engineering Students.

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Bibliographic Details
Title: A Web Application to Support Teaching of Computer Graphics to Engineering Students.
Authors: DE MIRAS, JUAN RUIZ1 demiras@ujaen.es, EXPÓSITO, DANIEL1, ROCHA, DAVID1, ROBLES, MARÍA DOLORES1
Source: International Journal of Engineering Education. 2018, Vol. 34 Issue 1, p34-44. 11p.
Subjects: Engineering students, Computer graphics education, Web-based user interfaces
Abstract: This paper presents a web application designed to support the teaching of basic 3D computer graphics concepts. This tool is aimed at introductory courses of computer graphics in the context of engineering studies. Through the web platform, the teacher configures and proposes interactively exercises related to the main 3D concepts studied in this kind of course. The student accesses the exercises through the web application and configures a solution, also visually and interactively, using the tool. Then the teacher can visualize the solutions given by the students and compare them with the right solution in a 3D environment. In addition, the platform provides an automatic pre-assessment of the exercises, which can be adopted by the professor or modified based on the visual revision. The tool has already been used in the classroom and it was assessed by analyzing both the experience of use and the relation between students' marks and the number of interactive exercises performed. The results obtained suggest that using the application is a positive factor to obtain better marks, regardless the students' ability or competence. [ABSTRACT FROM AUTHOR]
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Database: Engineering Source
Description
Abstract:This paper presents a web application designed to support the teaching of basic 3D computer graphics concepts. This tool is aimed at introductory courses of computer graphics in the context of engineering studies. Through the web platform, the teacher configures and proposes interactively exercises related to the main 3D concepts studied in this kind of course. The student accesses the exercises through the web application and configures a solution, also visually and interactively, using the tool. Then the teacher can visualize the solutions given by the students and compare them with the right solution in a 3D environment. In addition, the platform provides an automatic pre-assessment of the exercises, which can be adopted by the professor or modified based on the visual revision. The tool has already been used in the classroom and it was assessed by analyzing both the experience of use and the relation between students' marks and the number of interactive exercises performed. The results obtained suggest that using the application is a positive factor to obtain better marks, regardless the students' ability or competence. [ABSTRACT FROM AUTHOR]
ISSN:0949149X