Bibliographic Details
| Title: |
COMPUTER ANIMATION. |
| Authors: |
Hodgins, Jessica K.1, Obrien, James F.1, Bodenheimer, Jr., Robert E.1 |
| Source: |
Encyclopedia of Electrical & Electronics Engineering. 1999 1st Edition, Vol. 3, p686-690. 5p. |
| Subjects: |
Computer-generated imagery, Computer drawing, Computer graphics, Digital image processing, Computers, Digital electronics |
| Abstract: |
The article discusses issues related to computer animation. The most basic computer animation tools assist the process of traditional animation by automatically generating some of the frames of animation. Animation tools have also been developed to composite together multiple layers of a scene in much the same way that layers of cels are used in hand animation. The animation techniques can be grouped into two main classes, two-dimensional (2-D) and three-dimensional (3-D). Although there is some overlap between the two classes, 2-D techniques tend to focus on image manipulation while 3-D techniques usually build virtual worlds in which characters and objects move and interact. |
| Database: |
Engineering Source |