A Learning Program Which Plays Partnership Dominoes.

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Bibliographic Details
Title: A Learning Program Which Plays Partnership Dominoes.
Authors: Smith, Michael H.
Source: Communications of the ACM. Aug1973, Vol. 16 Issue 8, p462-467. 6p. 4 Diagrams.
Subjects: Dominoes, Computer game programming, Artificial intelligence, BASIC (Computer program language)
Abstract: Describes a learning program which has been written in BASIC computer language to play four-player partnership dominoes. Application of different principles of artificial intelligence and problem solving; Description of the rules; Utilization of a strategy signature table which classifies board situations throughout the interactions of game parameters.
Database: Engineering Source
Description
Abstract:Describes a learning program which has been written in BASIC computer language to play four-player partnership dominoes. Application of different principles of artificial intelligence and problem solving; Description of the rules; Utilization of a strategy signature table which classifies board situations throughout the interactions of game parameters.
ISSN:00010782
DOI:10.1145/355609.362314