Bibliographic Details
| Title: |
A Learning Program Which Plays Partnership Dominoes. |
| Authors: |
Smith, Michael H. |
| Source: |
Communications of the ACM. Aug1973, Vol. 16 Issue 8, p462-467. 6p. 4 Diagrams. |
| Subjects: |
Dominoes, Computer game programming, Artificial intelligence, BASIC (Computer program language) |
| Abstract: |
Describes a learning program which has been written in BASIC computer language to play four-player partnership dominoes. Application of different principles of artificial intelligence and problem solving; Description of the rules; Utilization of a strategy signature table which classifies board situations throughout the interactions of game parameters. |
| Database: |
Engineering Source |