Bibliographic Details
| Title: |
Teaching visual aspects in an introductory computer graphics course |
| Authors: |
Wolfe, Rosalee1 wolfe@cs.depaul.edu |
| Source: |
Computers & Graphics. Feb2002, Vol. 26 Issue 1, p163. 6p. |
| Subjects: |
Computer graphics education, Visualization |
| Abstract: |
Computer science students contemplating a career in graphics need to develop a visual sense, but traditional course topics do not meet this need. Visual analysis is a teaching technique developed for computer science instructors that helps impart this ability. Requiring a minimal amount of classroom time, visual analysis imparts a broad knowledge of visual effects not covered in a traditional introductory course. Through the use of a few visual cues, students learn to visually identify surface algorithms, shaders and lighting techniques. An interactive software package called TERA (Tool for Exploring Rendering Algorithms) provides nearly a million image combinations that students can use to practice their visual identification skills. As a result, students gain a broader knowledge of graphics and become better program developers. [Copyright &y& Elsevier] |
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Copyright of Computers & Graphics is the property of Pergamon Press - An Imprint of Elsevier Science and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) |
| Database: |
Engineering Source |