DESIGNING OF DIDACTIC GAME PROGRAMS IN MATHEMATICS FOR PRIMARY SCHOOL USING ADOBE FLASH.
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| Title: | DESIGNING OF DIDACTIC GAME PROGRAMS IN MATHEMATICS FOR PRIMARY SCHOOL USING ADOBE FLASH. |
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| Authors: | Pushkareva, Tamara Alekseevna1 pushkaryova@bk.ru, Rybalko, Ol'ga Alekseevna2 RybalkoOlga2009@rambler.ru |
| Source: | Education Sciences & Psychology. 3/31/2016, Vol. 39 Issue 2, p67-73. 7p. |
| Subject Terms: | *Educational games, *Psychology of students, *Elementary schools, Computer game programming, Programming languages |
| Reviews & Products: | Adobe Flash (Computer software) |
| Abstract: | The article discusses the relevance of the didactic game programs for elementary school Adobe Flash means. The possibility of creation of electronic educational resources in mathematics for elementary school program Adobe Flash CS 3 Professional on the examples of didactic game programs "Sport mathematics", "Geometric coloring" and "Geometric designer" created by the author. In order to create electronic educational games, it's not so necessary to have an excellent knowledge of programming languages. It is enough to be able to work in the program Adobe Flash have a good handbook with step by step algorithm for the creation of one or other of the didactic games. Using Adobe Flash program, the teacher will be able to model their own educational games for younger students, given the peculiarities of the class students. [ABSTRACT FROM AUTHOR] |
| Copyright of Education Sciences & Psychology is the property of Internet Academy, Registered Union and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Education Research Complete |
| FullText | Links: – Type: pdflink Text: Availability: 0 |
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| Header | DbId: ehh DbLabel: Education Research Complete An: 118318852 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: DESIGNING OF DIDACTIC GAME PROGRAMS IN MATHEMATICS FOR PRIMARY SCHOOL USING ADOBE FLASH. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Pushkareva%2C+Tamara+Alekseevna%22">Pushkareva, Tamara Alekseevna</searchLink><relatesTo>1</relatesTo><i> pushkaryova@bk.ru</i><br /><searchLink fieldCode="AR" term="%22Rybalko%2C+Ol'ga+Alekseevna%22">Rybalko, Ol'ga Alekseevna</searchLink><relatesTo>2</relatesTo><i> RybalkoOlga2009@rambler.ru</i> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Education+Sciences+%26+Psychology%22">Education Sciences & Psychology</searchLink>. 3/31/2016, Vol. 39 Issue 2, p67-73. 7p. – Name: Subject Label: Subject Terms Group: Su Data: *<searchLink fieldCode="DE" term="%22Educational+games%22">Educational games</searchLink><br />*<searchLink fieldCode="DE" term="%22Psychology+of+students%22">Psychology of students</searchLink><br />*<searchLink fieldCode="DE" term="%22Elementary+schools%22">Elementary schools</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+game+programming%22">Computer game programming</searchLink><br /><searchLink fieldCode="DE" term="%22Programming+languages%22">Programming languages</searchLink> – Name: SubjectProduct Label: Reviews & Products Group: Su Data: <searchLink fieldCode="PS" term="%22Adobe+Flash+%28Computer+software%29%22">Adobe Flash (Computer software)</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: The article discusses the relevance of the didactic game programs for elementary school Adobe Flash means. The possibility of creation of electronic educational resources in mathematics for elementary school program Adobe Flash CS 3 Professional on the examples of didactic game programs "Sport mathematics", "Geometric coloring" and "Geometric designer" created by the author. In order to create electronic educational games, it's not so necessary to have an excellent knowledge of programming languages. It is enough to be able to work in the program Adobe Flash have a good handbook with step by step algorithm for the creation of one or other of the didactic games. Using Adobe Flash program, the teacher will be able to model their own educational games for younger students, given the peculiarities of the class students. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Education Sciences & Psychology is the property of Internet Academy, Registered Union and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=ehh&AN=118318852 |
| RecordInfo | BibRecord: BibEntity: Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 7 StartPage: 67 Subjects: – SubjectFull: Educational games Type: general – SubjectFull: Psychology of students Type: general – SubjectFull: Elementary schools Type: general – SubjectFull: Computer game programming Type: general – SubjectFull: Programming languages Type: general – SubjectFull: Adobe Flash (Computer software) Type: general Titles: – TitleFull: DESIGNING OF DIDACTIC GAME PROGRAMS IN MATHEMATICS FOR PRIMARY SCHOOL USING ADOBE FLASH. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Pushkareva, Tamara Alekseevna – PersonEntity: Name: NameFull: Rybalko, Ol'ga Alekseevna IsPartOfRelationships: – BibEntity: Dates: – D: 31 M: 03 Text: 3/31/2016 Type: published Y: 2016 Identifiers: – Type: issn-print Value: 15121801 Numbering: – Type: volume Value: 39 – Type: issue Value: 2 Titles: – TitleFull: Education Sciences & Psychology Type: main |
| ResultId | 1 |