Raising Awareness on Archaeology: A Multiplayer Game‐Based Approach With Mixed Reality.
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| Title: | Raising Awareness on Archaeology: A Multiplayer Game‐Based Approach With Mixed Reality. |
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| Authors: | Loiseau, Mathieu1,2 Mathieu.Loiseau@liris.cnrs.fr, Lavoué, Élise1,3 Elise.Lavoue@liris.cnrs.fr, Marty, Jean‐Charles1,4 Jean‐Charles.Marty@liris.cnrs.fr, George, Sébastien1,2 Sebastien.George@liris.cnrs.fr |
| Source: | Proceedings of the European Conference on Games Based Learning. 2013, Vol. 2, p336-343. 8p. |
| Subject Terms: | *Educational games, Archaeology, Online information services, Virtual reality, Awareness |
| Abstract: | Our research deals with the development of a new type of game‐based learning environment: (M)MORPG based on mixed reality, applied in the archaeological domain. In this paper, we propose a learning scenario that enhances players’ motivation thanks to individual, collaborative and social activities and that offers a continuous experience between the virtual environment and real places (archaeological sites, museum). After describing the challenge to a rich multidisciplinary approach involving both computer scientists and archaeologists, we present two types of game: multiplayer online role‐playing games and mixed reality games. We build on the specificities of these games to make the design choices described in the paper. The proposed approach aims at raising awareness among people on the scientific approach in Archaeology, by providing them information in the virtual environment and encouraging them to go on real sites. We finally discuss the issues raised by this work, such as the tensions between the perceived individual, team and community utilities, as well as the choice of the entering point in the learning scenario (real or virtual) for the players’ involvement in the game. [ABSTRACT FROM AUTHOR] |
| Copyright of Proceedings of the European Conference on Games Based Learning is the property of Academic Conferences & Publishing International Ltd. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Education Research Complete |
| FullText | Links: – Type: pdflink Text: Availability: 0 |
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| Header | DbId: ehh DbLabel: Education Research Complete An: 154182983 AccessLevel: 6 PubType: Conference PubTypeId: conference PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Raising Awareness on Archaeology: A Multiplayer Game‐Based  Approach With Mixed Reality. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Loiseau%2C+Mathieu%22">Loiseau, Mathieu</searchLink><relatesTo>1,2</relatesTo><i> Mathieu.Loiseau@liris.cnrs.fr</i><br /><searchLink fieldCode="AR" term="%22Lavoué%2C+Élise%22">Lavoué, Élise</searchLink><relatesTo>1,3</relatesTo><i> Elise.Lavoue@liris.cnrs.fr</i><br /><searchLink fieldCode="AR" term="%22Marty%2C+Jean‐Charles%22">Marty, Jean‐Charles</searchLink><relatesTo>1,4</relatesTo><i> Jean‐Charles.Marty@liris.cnrs.fr</i><br /><searchLink fieldCode="AR" term="%22George%2C+Sébastien%22">George, Sébastien</searchLink><relatesTo>1,2</relatesTo><i> Sebastien.George@liris.cnrs.fr</i> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Proceedings+of+the+European+Conference+on+Games+Based+Learning%22">Proceedings of the European Conference on Games Based Learning</searchLink>. 2013, Vol. 2, p336-343. 8p. – Name: Subject Label: Subject Terms Group: Su Data: *<searchLink fieldCode="DE" term="%22Educational+games%22">Educational games</searchLink><br /><searchLink fieldCode="DE" term="%22Archaeology%22">Archaeology</searchLink><br /><searchLink fieldCode="DE" term="%22Online+information+services%22">Online information services</searchLink><br /><searchLink fieldCode="DE" term="%22Virtual+reality%22">Virtual reality</searchLink><br /><searchLink fieldCode="DE" term="%22Awareness%22">Awareness</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Our research deals with the development of a new type of game‐based learning environment: (M)MORPG based  on mixed reality, applied in the archaeological domain. In this paper, we propose a learning scenario that enhances players’  motivation thanks to individual, collaborative and social activities and that offers a continuous experience between the  virtual  environment  and  real  places  (archaeological  sites,  museum).  After  describing  the  challenge  to  a  rich  multidisciplinary  approach  involving  both  computer  scientists  and  archaeologists,  we  present  two  types  of  game:  multiplayer online role‐playing games and mixed reality games. We build on the specificities of these games to make the  design choices described in the paper.  The proposed approach aims at raising awareness among people on the scientific  approach in Archaeology, by providing them information in the virtual environment and encouraging them to go on real  sites. We finally discuss the issues raised by this work, such as the tensions between the perceived individual, team and  community utilities, as well as the choice of the entering point in the learning scenario (real or virtual) for the players’  involvement in the game. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Proceedings of the European Conference on Games Based Learning is the property of Academic Conferences & Publishing International Ltd. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 8 StartPage: 336 Subjects: – SubjectFull: Educational games Type: general – SubjectFull: Archaeology Type: general – SubjectFull: Online information services Type: general – SubjectFull: Virtual reality Type: general – SubjectFull: Awareness Type: general Titles: – TitleFull: Raising Awareness on Archaeology: A Multiplayer Game‐Based Approach With Mixed Reality. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Loiseau, Mathieu – PersonEntity: Name: NameFull: Lavoué, Élise – PersonEntity: Name: NameFull: Marty, Jean‐Charles – PersonEntity: Name: NameFull: George, Sébastien IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 06 Text: 2013 Type: published Y: 2013 Identifiers: – Type: issn-print Value: 20490992 Numbering: – Type: volume Value: 2 Titles: – TitleFull: Proceedings of the European Conference on Games Based Learning Type: main |
| ResultId | 1 |