Walk, run, jump and learn: Interactive multimedia for teaching locomotor skills in primary schools.
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| Title: | Walk, run, jump and learn: Interactive multimedia for teaching locomotor skills in primary schools. |
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| Authors: | Ockta, Yovhandra1 yovhandra@student.fik.unp.ac.id, Umar1 umarkepel@fik.unp.ac.id, Komaini, Anton1 antonkomaini@fik.unp.ac.id, Firdaus, Kamal1 kamalfirdaus@fik.unp.ac.id, Padli1 padli85@fik.unp.ac.id, Masrun1 masrun@fik.unp.ac.id |
| Source: | Research & Development in Education (RaDEn). Jul2024, Vol. 4 Issue 1, p1-11. 11p. |
| Subject Terms: | *Interactive multimedia, *Multimedia systems in education, *Physical education (Primary), *Primary schools, *Physical education teachers, *Teaching methods, Locomotor control |
| Abstract: | Technology drives the development of interactive and customizable learning media, catering to diverse learner needs. The learning media in locomotor motion educational game applications in PE learning is the result of this research. This research develops interactive learning media using Construct 2 software on locomotor motion material for third graders students. This research applies the Brog and Gall model of research and development (R&D), involving media experts, material experts, physical education (PE) teachers, and students. The practicality test engaged PE teachers from three distinct schools, yielding an impressive average score of 98.89%, indicative of excellent practicality. The development of Construct 2-based learning media has proven very feasible to be used as an interactive learning media to increase student interest and participation in locomotor motion learning, creating an attractive and relevant learning atmosphere with the demands of today's all-digital era. [ABSTRACT FROM AUTHOR] |
| Copyright of Research & Development in Education (RaDEn) is the property of Research & Development in Education (RaDEn) and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Education Research Complete |
| FullText | Text: Availability: 0 |
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| Header | DbId: ehh DbLabel: Education Research Complete An: 182174459 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Walk, run, jump and learn: Interactive multimedia for teaching locomotor skills in primary schools. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Ockta%2C+Yovhandra%22">Ockta, Yovhandra</searchLink><relatesTo>1</relatesTo><i> yovhandra@student.fik.unp.ac.id</i><br /><searchLink fieldCode="AR" term="%22Umar%22">Umar</searchLink><relatesTo>1</relatesTo><i> umarkepel@fik.unp.ac.id</i><br /><searchLink fieldCode="AR" term="%22Komaini%2C+Anton%22">Komaini, Anton</searchLink><relatesTo>1</relatesTo><i> antonkomaini@fik.unp.ac.id</i><br /><searchLink fieldCode="AR" term="%22Firdaus%2C+Kamal%22">Firdaus, Kamal</searchLink><relatesTo>1</relatesTo><i> kamalfirdaus@fik.unp.ac.id</i><br /><searchLink fieldCode="AR" term="%22Padli%22">Padli</searchLink><relatesTo>1</relatesTo><i> padli85@fik.unp.ac.id</i><br /><searchLink fieldCode="AR" term="%22Masrun%22">Masrun</searchLink><relatesTo>1</relatesTo><i> masrun@fik.unp.ac.id</i> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Research+%26+Development+in+Education+%28RaDEn%29%22">Research & Development in Education (RaDEn)</searchLink>. Jul2024, Vol. 4 Issue 1, p1-11. 11p. – Name: Subject Label: Subject Terms Group: Su Data: *<searchLink fieldCode="DE" term="%22Interactive+multimedia%22">Interactive multimedia</searchLink><br />*<searchLink fieldCode="DE" term="%22Multimedia+systems+in+education%22">Multimedia systems in education</searchLink><br />*<searchLink fieldCode="DE" term="%22Physical+education+%28Primary%29%22">Physical education (Primary)</searchLink><br />*<searchLink fieldCode="DE" term="%22Primary+schools%22">Primary schools</searchLink><br />*<searchLink fieldCode="DE" term="%22Physical+education+teachers%22">Physical education teachers</searchLink><br />*<searchLink fieldCode="DE" term="%22Teaching+methods%22">Teaching methods</searchLink><br /><searchLink fieldCode="DE" term="%22Locomotor+control%22">Locomotor control</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Technology drives the development of interactive and customizable learning media, catering to diverse learner needs. The learning media in locomotor motion educational game applications in PE learning is the result of this research. This research develops interactive learning media using Construct 2 software on locomotor motion material for third graders students. This research applies the Brog and Gall model of research and development (R&D), involving media experts, material experts, physical education (PE) teachers, and students. The practicality test engaged PE teachers from three distinct schools, yielding an impressive average score of 98.89%, indicative of excellent practicality. The development of Construct 2-based learning media has proven very feasible to be used as an interactive learning media to increase student interest and participation in locomotor motion learning, creating an attractive and relevant learning atmosphere with the demands of today's all-digital era. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Research & Development in Education (RaDEn) is the property of Research & Development in Education (RaDEn) and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=ehh&AN=182174459 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.22219/raden.v4i1.31831 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 11 StartPage: 1 Subjects: – SubjectFull: Interactive multimedia Type: general – SubjectFull: Multimedia systems in education Type: general – SubjectFull: Physical education (Primary) Type: general – SubjectFull: Primary schools Type: general – SubjectFull: Physical education teachers Type: general – SubjectFull: Teaching methods Type: general – SubjectFull: Locomotor control Type: general Titles: – TitleFull: Walk, run, jump and learn: Interactive multimedia for teaching locomotor skills in primary schools. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Ockta, Yovhandra – PersonEntity: Name: NameFull: Umar – PersonEntity: Name: NameFull: Komaini, Anton – PersonEntity: Name: NameFull: Firdaus, Kamal – PersonEntity: Name: NameFull: Padli – PersonEntity: Name: NameFull: Masrun IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 07 Text: Jul2024 Type: published Y: 2024 Identifiers: – Type: issn-print Value: 28090284 Numbering: – Type: volume Value: 4 – Type: issue Value: 1 Titles: – TitleFull: Research & Development in Education (RaDEn) Type: main |
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