WHAT GOES INTO A GAMES?

Saved in:
Bibliographic Details
Title: WHAT GOES INTO A GAMES?
Authors: Mayer, Brian brianmayerOO@gmail.com
Source: Knowledge Quest. Sep/Oct2011, Vol. 40 Issue 1, p30-33. 4p. 5 Color Photographs.
Subject Terms: *Video games, Science fiction, Video game development
People: Wallace, Martin
Abstract: An interview with game designer Martin Wallace is presented. He started to design games in 1990 with themes usually fantasy or science fiction. He comments on the challenges he encountered while designing games such as finding time to work on new ideas while trying to keep on top of his teaching career and helping raise two children. He mentions the collaboration of his upcoming game Ankh-Morpork wherein his friend suggested the theme.
Database: Education Research Complete
Full text is not displayed to guests.
Description
Abstract:An interview with game designer Martin Wallace is presented. He started to design games in 1990 with themes usually fantasy or science fiction. He comments on the challenges he encountered while designing games such as finding time to work on new ideas while trying to keep on top of his teaching career and helping raise two children. He mentions the collaboration of his upcoming game Ankh-Morpork wherein his friend suggested the theme.
ISSN:10949046