Hypertext Interface Design and Structural Knowledge Acquisition.

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Bibliographic Details
Title: Hypertext Interface Design and Structural Knowledge Acquisition.
Language: English
Authors: Koneman, Philip A., Jonassen, David H.
Peer Reviewed: N
Page Count: 9
Publication Date: 1994
Document Type: Reports - Descriptive
Speeches/Meeting Papers
Descriptors: Authoring Aids (Programming), Cognitive Structures, Computer Assisted Instruction, Computer Interfaces, Computer Software Development, Expert Systems, Hypermedia, Learning Processes, Navigation (Information Systems)
Geographic Terms: U.S.; Colorado
Abstract: Hypertext is well-suited for educational applications where open learning and knowledge exploration is desired. In such applications, principles of good hypertext interface design should be employed to avoid navigational problems so as to maximize learning. Interface design, however, may also directly enhance acquisition of a particular knowledge structure. An interface that is based upon an expert's structural knowledge map may assist novice learners in developing a more sophisticated knowledge structure more closely resembling that of an expert. Pathfinder networks have been used successfully to differentiate expert and novice knowledge structures. The procedures described in this paper were used to design a structured interface for use in a research study currently in progress. Two microcomputer programs were used to develop the interface: The Knowledge Network Orientation Tool (KNOT) was used to create the pathfinder network, and Asymetrix Toolbook for the hypertext application. (Contains 19 references.) (Author/JLB)
Notes: In: Proceedings of Selected Research and Development Presentations at the 1994 National Convention of the Association for Educational Communications and Technology Sponsored by the Research and Theory Division (16th, Nashville, TN, February 16-20, 1994); see IR 016 784.
Journal Code: RIEJAN1995
Entry Date: 1995
Accession Number: ED373727
Database: ERIC
Description
Abstract:Hypertext is well-suited for educational applications where open learning and knowledge exploration is desired. In such applications, principles of good hypertext interface design should be employed to avoid navigational problems so as to maximize learning. Interface design, however, may also directly enhance acquisition of a particular knowledge structure. An interface that is based upon an expert's structural knowledge map may assist novice learners in developing a more sophisticated knowledge structure more closely resembling that of an expert. Pathfinder networks have been used successfully to differentiate expert and novice knowledge structures. The procedures described in this paper were used to design a structured interface for use in a research study currently in progress. Two microcomputer programs were used to develop the interface: The Knowledge Network Orientation Tool (KNOT) was used to create the pathfinder network, and Asymetrix Toolbook for the hypertext application. (Contains 19 references.) (Author/JLB)