Motivating Students in Collaborative Activities with Game-Theoretic Group Recommendations
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| Title: | Motivating Students in Collaborative Activities with Game-Theoretic Group Recommendations |
|---|---|
| Language: | English |
| Authors: | Papamitsiou, Zacharoula (ORCID |
| Source: | IEEE Transactions on Learning Technologies. Apr-Jun 2020 13(2):374-386. |
| Availability: | Institute of Electrical and Electronics Engineers, Inc. 445 Hoes Lane, Piscataway, NJ 08854. Tel: 732-981-0060; Web site: http://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=4620076 |
| Peer Reviewed: | Y |
| Page Count: | 13 |
| Publication Date: | 2020 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | High Schools Secondary Education |
| Descriptors: | Student Motivation, Cooperative Learning, Game Theory, Educational Resources, Heterogeneous Grouping, Homogeneous Grouping, Persistence, Problem Solving, High School Students, Computer Science Education, Predictor Variables |
| DOI: | 10.1109/TLT.2018.2869582 |
| ISSN: | 1939-1382 |
| Abstract: | Recommending educational resources to groups of students is a common task in collaborative learning contexts. However, differences in within-group motivational factors might lead to conflicts in students' intention to use the resources. Previous methods fail to achieve high goodness of recommendation for the majority of students in heterogeneous groups. This study demonstrates a game-theoretic solution for recommending educational resources to homogeneous and heterogeneous groups. The group members are the players, the resources comprise the set of possible actions, and selecting those items that will maximize all students' motivation in the collaborative activity is a problem of finding the Nash Equilibrium (NE). In case the NE is Pareto efficient, none of the players can get more payoff (motivation) without decreasing the payoff of any other player, indicating an optimal benefit for the group as a whole. The suggested approach was empirically evaluated in a controlled experiment with a real dataset. The relevance of each delivered item to its corresponding students was explored both from the perspective of the group and its the individual students. The accuracy of the predicted group/individual motivation, the goodness of the ranked list of recommendations, and the problem-solving performance for the treatment group were significantly higher compared to the control groups. Limitations of the approach, as well as future work plans conclude the paper. |
| Abstractor: | As Provided |
| Entry Date: | 2021 |
| Accession Number: | EJ1279923 |
| Database: | ERIC |
| FullText | Text: Availability: 0 |
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| Header | DbId: eric DbLabel: ERIC An: EJ1279923 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Motivating Students in Collaborative Activities with Game-Theoretic Group Recommendations – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Papamitsiou%2C+Zacharoula%22">Papamitsiou, Zacharoula</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-0982-3623">0000-0002-0982-3623</externalLink>)<br /><searchLink fieldCode="AR" term="%22Economides%2C+Anastasios+A%2E%22">Economides, Anastasios A.</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0001-8056-1024">0000-0001-8056-1024</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22IEEE+Transactions+on+Learning+Technologies%22"><i>IEEE Transactions on Learning Technologies</i></searchLink>. Apr-Jun 2020 13(2):374-386. – Name: Avail Label: Availability Group: Avail Data: Institute of Electrical and Electronics Engineers, Inc. 445 Hoes Lane, Piscataway, NJ 08854. Tel: 732-981-0060; Web site: http://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=4620076 – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 13 – Name: DatePubCY Label: Publication Date Group: Date Data: 2020 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22High+Schools%22">High Schools</searchLink><br /><searchLink fieldCode="EL" term="%22Secondary+Education%22">Secondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Student+Motivation%22">Student Motivation</searchLink><br /><searchLink fieldCode="DE" term="%22Cooperative+Learning%22">Cooperative Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Theory%22">Game Theory</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Resources%22">Educational Resources</searchLink><br /><searchLink fieldCode="DE" term="%22Heterogeneous+Grouping%22">Heterogeneous Grouping</searchLink><br /><searchLink fieldCode="DE" term="%22Homogeneous+Grouping%22">Homogeneous Grouping</searchLink><br /><searchLink fieldCode="DE" term="%22Persistence%22">Persistence</searchLink><br /><searchLink fieldCode="DE" term="%22Problem+Solving%22">Problem Solving</searchLink><br /><searchLink fieldCode="DE" term="%22High+School+Students%22">High School Students</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Science+Education%22">Computer Science Education</searchLink><br /><searchLink fieldCode="DE" term="%22Predictor+Variables%22">Predictor Variables</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1109/TLT.2018.2869582 – Name: ISSN Label: ISSN Group: ISSN Data: 1939-1382 – Name: Abstract Label: Abstract Group: Ab Data: Recommending educational resources to groups of students is a common task in collaborative learning contexts. However, differences in within-group motivational factors might lead to conflicts in students' intention to use the resources. Previous methods fail to achieve high goodness of recommendation for the majority of students in heterogeneous groups. This study demonstrates a game-theoretic solution for recommending educational resources to homogeneous and heterogeneous groups. The group members are the players, the resources comprise the set of possible actions, and selecting those items that will maximize all students' motivation in the collaborative activity is a problem of finding the Nash Equilibrium (NE). In case the NE is Pareto efficient, none of the players can get more payoff (motivation) without decreasing the payoff of any other player, indicating an optimal benefit for the group as a whole. The suggested approach was empirically evaluated in a controlled experiment with a real dataset. The relevance of each delivered item to its corresponding students was explored both from the perspective of the group and its the individual students. The accuracy of the predicted group/individual motivation, the goodness of the ranked list of recommendations, and the problem-solving performance for the treatment group were significantly higher compared to the control groups. Limitations of the approach, as well as future work plans conclude the paper. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2021 – Name: AN Label: Accession Number Group: ID Data: EJ1279923 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1279923 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1109/TLT.2018.2869582 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 13 StartPage: 374 Subjects: – SubjectFull: Student Motivation Type: general – SubjectFull: Cooperative Learning Type: general – SubjectFull: Game Theory Type: general – SubjectFull: Educational Resources Type: general – SubjectFull: Heterogeneous Grouping Type: general – SubjectFull: Homogeneous Grouping Type: general – SubjectFull: Persistence Type: general – SubjectFull: Problem Solving Type: general – SubjectFull: High School Students Type: general – SubjectFull: Computer Science Education Type: general – SubjectFull: Predictor Variables Type: general Titles: – TitleFull: Motivating Students in Collaborative Activities with Game-Theoretic Group Recommendations Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Papamitsiou, Zacharoula – PersonEntity: Name: NameFull: Economides, Anastasios A. IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2020 Identifiers: – Type: issn-print Value: 1939-1382 Numbering: – Type: volume Value: 13 – Type: issue Value: 2 Titles: – TitleFull: IEEE Transactions on Learning Technologies Type: main |
| ResultId | 1 |