Investigating Student Behavior in an Interdisciplinary Computing Capstone Course

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Bibliographic Details
Title: Investigating Student Behavior in an Interdisciplinary Computing Capstone Course
Language: English
Authors: Watson, Jason, Besmer, Andrew, Banks, M. Shane, Ray, Daniel, Derksen, Gerry
Source: Information Systems Education Journal. Dec 2021 19(6):45-54.
Availability: Information Systems and Computing Academic Professionals. Box 488, Wrightsville Beach, NC 28480. e-mail: publisher@isedj.org; Web site: http://isedj.org
Peer Reviewed: Y
Page Count: 10
Publication Date: 2021
Document Type: Journal Articles
Reports - Research
Education Level: Higher Education
Postsecondary Education
Descriptors: Student Behavior, Interdisciplinary Approach, Computer Science, Capstone Experiences, College Students, Active Learning, Student Projects, Experiential Learning, Student Attitudes
ISSN: 1545-679X
Abstract: Interdisciplinary project teams are increasingly vital in organizations that are focused on providing successful technical solutions that include a positive user experience. In response to the need for experience in this area, some higher education institutions have created interdisciplinary project-based experiential learning opportunities. In this research, we examine an interdisciplinary computing capstone course and present results from a qualitative study of student participants. We investigate how teams in an interdisciplinary capstone course self-organize, what convictions drive these decisions, and how they assess and value the expected contributions from disciplines other than their own. We analyze students' attitudes, beliefs, and motivations as gleaned from interviews and offer suggested improvement strategies for future interdisciplinary capstone courses.
Abstractor: As Provided
Entry Date: 2022
Accession Number: EJ1329490
Database: ERIC
Description
Abstract:Interdisciplinary project teams are increasingly vital in organizations that are focused on providing successful technical solutions that include a positive user experience. In response to the need for experience in this area, some higher education institutions have created interdisciplinary project-based experiential learning opportunities. In this research, we examine an interdisciplinary computing capstone course and present results from a qualitative study of student participants. We investigate how teams in an interdisciplinary capstone course self-organize, what convictions drive these decisions, and how they assess and value the expected contributions from disciplines other than their own. We analyze students' attitudes, beliefs, and motivations as gleaned from interviews and offer suggested improvement strategies for future interdisciplinary capstone courses.
ISSN:1545-679X