Hands-On Interaction in the Augmented Reality (AR) Chemistry Laboratories Enhances the Learning Effects of Low-Achieving Students: A Pilot Study

Saved in:
Bibliographic Details
Title: Hands-On Interaction in the Augmented Reality (AR) Chemistry Laboratories Enhances the Learning Effects of Low-Achieving Students: A Pilot Study
Language: English
Authors: Yufang Cheng, Meng-Han Lee, Chung-Sung Yang, Pei-Yu Wu
Source: Interactive Technology and Smart Education. 2024 21(1):44-66.
Availability: Emerald Publishing Limited. Howard House, Wagon Lane, Bingley, West Yorkshire, BD16 1WA, UK. Tel: +44-1274-777700; Fax: +44-1274-785201; e-mail: emerald@emeraldinsight.com; Web site: http://www.emerald.com/insight
Peer Reviewed: Y
Page Count: 23
Publication Date: 2024
Document Type: Journal Articles
Reports - Research
Education Level: Higher Education
Postsecondary Education
Descriptors: Chemistry, Science Instruction, Science Laboratories, Physical Environment, Simulated Environment, Synthesis, Information Technology, Computer Simulation, Student Attitudes, Low Achievement, Homogeneous Grouping, Instructional Design, College Freshmen, Nonmajors
DOI: 10.1108/ITSE-04-2022-0045
ISSN: 1741-5659
1758-8510
Abstract: Purpose: The purpose of this study was to develop the augmented reality (AR) educational program combined with the instructional guidance for supportive learning, which enhanced the thinking process cooperative discussion and problem-solving skills in chemistry subject. Design/methodology/approach: The method used the quasi-experimental research design. Of the 45 students who attended this experiment, only 25 with low achievement qualified in operating the AR learning system of saponification and transesterification environment (ARLS-STE) system. Findings: These results confirmed that the AR educational program could have increased substantial benefits in improvements of students' knowledge and the ability of the thinking process for the participants with the lowest score. In semi-structured interviews, most of participants enjoyed manipulating the ARLS-STE system, which was realistic, motived and interesting for learning science subjects. Originality/value: The low-achieving students have often been known with a low learning capability, and they lack in developing constructional knowledge, despite being keen for learning. Regarding educational concerns for this population, providing orientated learning and supportive materials could increase their learning effects. Virtual worlds are an efficient learning tool in educational setting. The AR can offer visual concepts and physical interaction for students with low achievement in learning. Thus, this study investigates the acceptability of an educational program designed in the ARLS-STE, which involves the learning effects of academic knowledge and the capability of thinking process for students with low achievement. The ARLS-STE system was developed for this proposal, based upon the marker-based AR technologies combined with hands-on manipulation.
Abstractor: As Provided
Entry Date: 2024
Accession Number: EJ1407935
Database: ERIC
Description
Abstract:Purpose: The purpose of this study was to develop the augmented reality (AR) educational program combined with the instructional guidance for supportive learning, which enhanced the thinking process cooperative discussion and problem-solving skills in chemistry subject. Design/methodology/approach: The method used the quasi-experimental research design. Of the 45 students who attended this experiment, only 25 with low achievement qualified in operating the AR learning system of saponification and transesterification environment (ARLS-STE) system. Findings: These results confirmed that the AR educational program could have increased substantial benefits in improvements of students' knowledge and the ability of the thinking process for the participants with the lowest score. In semi-structured interviews, most of participants enjoyed manipulating the ARLS-STE system, which was realistic, motived and interesting for learning science subjects. Originality/value: The low-achieving students have often been known with a low learning capability, and they lack in developing constructional knowledge, despite being keen for learning. Regarding educational concerns for this population, providing orientated learning and supportive materials could increase their learning effects. Virtual worlds are an efficient learning tool in educational setting. The AR can offer visual concepts and physical interaction for students with low achievement in learning. Thus, this study investigates the acceptability of an educational program designed in the ARLS-STE, which involves the learning effects of academic knowledge and the capability of thinking process for students with low achievement. The ARLS-STE system was developed for this proposal, based upon the marker-based AR technologies combined with hands-on manipulation.
ISSN:1741-5659
1758-8510
DOI:10.1108/ITSE-04-2022-0045