Using a Group Game Increases Preschoolers' Step Count

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Bibliographic Details
Title: Using a Group Game Increases Preschoolers' Step Count
Language: English
Authors: Alexandra N. Mercado Baez (ORCID 0000-0002-5761-0956), Tyler-Curtis C. Elliott (ORCID 0000-0001-6826-4449), Kevin M. Ayres (ORCID 0000-0002-7166-5742)
Source: Journal of Applied Behavior Analysis. 2024 57(1):194-203.
Availability: Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us
Peer Reviewed: Y
Page Count: 10
Publication Date: 2024
Document Type: Journal Articles
Reports - Research
Education Level: Early Childhood Education
Preschool Education
Descriptors: Game Based Learning, Physical Activity Level, Physical Activities, Health Promotion, Health Behavior, Preschool Children, Group Activities, Attention Control, Preschool Education, Charter Schools, Body Composition, Playground Activities, Student Motivation
DOI: 10.1002/jaba.1023
ISSN: 0021-8855
1938-3703
Abstract: Children should engage in at least 60 min of physical activity daily to develop or maintain healthy habits (Centers for Disease Control and Prevention, 2021a). Previous research suggests that contingent attention is a powerful tool for increasing moderate to vigorous physical activity. In this study, the researchers examined the effects of a group game on steps per minute at recess in an inclusive classroom with preschoolers. The researcher taught the game called the T-Rex game in which the game rules (chasing students who were moving) involved contingencies for natural attention to follow moderate to vigorous physical activity. The results showed a functional relation between step count and the group game in which students engaged in higher step counts when the group game was in place than during baseline. These findings extend other work by demonstrating that contingent attention embedded in group games can increase step count.
Abstractor: As Provided
Entry Date: 2024
Accession Number: EJ1418391
Database: ERIC
Description
Abstract:Children should engage in at least 60 min of physical activity daily to develop or maintain healthy habits (Centers for Disease Control and Prevention, 2021a). Previous research suggests that contingent attention is a powerful tool for increasing moderate to vigorous physical activity. In this study, the researchers examined the effects of a group game on steps per minute at recess in an inclusive classroom with preschoolers. The researcher taught the game called the T-Rex game in which the game rules (chasing students who were moving) involved contingencies for natural attention to follow moderate to vigorous physical activity. The results showed a functional relation between step count and the group game in which students engaged in higher step counts when the group game was in place than during baseline. These findings extend other work by demonstrating that contingent attention embedded in group games can increase step count.
ISSN:0021-8855
1938-3703
DOI:10.1002/jaba.1023