Using a Group Game Increases Preschoolers' Step Count
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| Title: | Using a Group Game Increases Preschoolers' Step Count |
|---|---|
| Language: | English |
| Authors: | Alexandra N. Mercado Baez (ORCID |
| Source: | Journal of Applied Behavior Analysis. 2024 57(1):194-203. |
| Availability: | Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us |
| Peer Reviewed: | Y |
| Page Count: | 10 |
| Publication Date: | 2024 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Early Childhood Education Preschool Education |
| Descriptors: | Game Based Learning, Physical Activity Level, Physical Activities, Health Promotion, Health Behavior, Preschool Children, Group Activities, Attention Control, Preschool Education, Charter Schools, Body Composition, Playground Activities, Student Motivation |
| DOI: | 10.1002/jaba.1023 |
| ISSN: | 0021-8855 1938-3703 |
| Abstract: | Children should engage in at least 60 min of physical activity daily to develop or maintain healthy habits (Centers for Disease Control and Prevention, 2021a). Previous research suggests that contingent attention is a powerful tool for increasing moderate to vigorous physical activity. In this study, the researchers examined the effects of a group game on steps per minute at recess in an inclusive classroom with preschoolers. The researcher taught the game called the T-Rex game in which the game rules (chasing students who were moving) involved contingencies for natural attention to follow moderate to vigorous physical activity. The results showed a functional relation between step count and the group game in which students engaged in higher step counts when the group game was in place than during baseline. These findings extend other work by demonstrating that contingent attention embedded in group games can increase step count. |
| Abstractor: | As Provided |
| Entry Date: | 2024 |
| Accession Number: | EJ1418391 |
| Database: | ERIC |
| Abstract: | Children should engage in at least 60 min of physical activity daily to develop or maintain healthy habits (Centers for Disease Control and Prevention, 2021a). Previous research suggests that contingent attention is a powerful tool for increasing moderate to vigorous physical activity. In this study, the researchers examined the effects of a group game on steps per minute at recess in an inclusive classroom with preschoolers. The researcher taught the game called the T-Rex game in which the game rules (chasing students who were moving) involved contingencies for natural attention to follow moderate to vigorous physical activity. The results showed a functional relation between step count and the group game in which students engaged in higher step counts when the group game was in place than during baseline. These findings extend other work by demonstrating that contingent attention embedded in group games can increase step count. |
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| ISSN: | 0021-8855 1938-3703 |
| DOI: | 10.1002/jaba.1023 |