Exergaming for Physical Activity: A Systematic Review

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Bibliographic Details
Title: Exergaming for Physical Activity: A Systematic Review
Language: English
Authors: Jacob C. Davis, Lauren G. Killen (ORCID 0000-0003-0935-7594), J. Matt Green, Hunter S. Waldman (ORCID 0000-0001-5707-5642), Lee G. Renfroe
Source: Journal of American College Health. 2024 72(7):2090-2098.
Availability: Taylor & Francis. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals
Peer Reviewed: Y
Page Count: 9
Publication Date: 2024
Document Type: Journal Articles
Information Analyses
Descriptors: Physical Activities, Exercise, Young Adults, Video Games, Human Body, Exercise Physiology, Psychological Patterns, Attitudes
DOI: 10.1080/07448481.2022.2103377
ISSN: 0744-8481
1940-3208
Abstract: Objective: This review evaluates current literature on intensity selection, perceptual responses, activity enjoyment and adherence rates of exergaming. Methods: The literature search identified manuscripts that investigated exercise intensity, perceptual responses, or exercise adherence of exergaming in young adults. Results: Based on results of 29 studies, the current review suggest some exergaming activities have the potential to elicit moderate to vigorous exercise intensity and could potentially be substituted for traditional exercise. Additionally, exergame activities may aid in the start of exercise adherence by lowering the individual's perceived exertion when playing exergames. Exergaming not only has the potential to enhance enjoyment through an exercise objective but also through the distracting nature of video games. Conclusions: Exergaming shows potential to be substituted for traditional exercise and could offer a new, varied form of exercise for sedentary individuals. Future research should examine the influence of exergaming experience on intensity selection and adherence rates.
Abstractor: As Provided
Entry Date: 2024
Accession Number: EJ1438305
Database: ERIC
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Description
Abstract:Objective: This review evaluates current literature on intensity selection, perceptual responses, activity enjoyment and adherence rates of exergaming. Methods: The literature search identified manuscripts that investigated exercise intensity, perceptual responses, or exercise adherence of exergaming in young adults. Results: Based on results of 29 studies, the current review suggest some exergaming activities have the potential to elicit moderate to vigorous exercise intensity and could potentially be substituted for traditional exercise. Additionally, exergame activities may aid in the start of exercise adherence by lowering the individual's perceived exertion when playing exergames. Exergaming not only has the potential to enhance enjoyment through an exercise objective but also through the distracting nature of video games. Conclusions: Exergaming shows potential to be substituted for traditional exercise and could offer a new, varied form of exercise for sedentary individuals. Future research should examine the influence of exergaming experience on intensity selection and adherence rates.
ISSN:0744-8481
1940-3208
DOI:10.1080/07448481.2022.2103377